Cut to the Chase (Yellow) (Promo)
Cut to the Chase (Yellow) (Promo) ¥200
Target Assassin attack action card with contract gains +2{p}. Look at the top card of the defending hero's deck. You may put it on the bottom.
Macho Grande (Red) (Promo)
Macho Grande (Red) (Promo) ¥100
Dominate (The defending hero can't defend Macho Grande with more than 1 card from their hand.)
Invigorate (Blue) (Promo)
Invigorate (Blue) (Promo) ¥200
The next attack you fuse this turn gains +2 [Power]. Go again
Burgeoning (Blue) (Promo)
Burgeoning (Blue) (Promo) ¥100
If Burgeoning is played from arsenal, it gains +1 [Power].
Burgeoning (Yellow) (Promo)
Burgeoning (Yellow) (Promo) ¥100
If Burgeoning is played from arsenal, it gains +1 [Power].
Dusk Path Pilgrimage (Red) (Promo)
Dusk Path Pilgrimage (Red) (Promo) ¥300
Your next weapon attack this turn gains +3 [Power] and "If this hits, you may attack an additional time with this weapon this turn." Go again
Vexing Malice (Blue) (Promo)
Vexing Malice (Blue) (Promo) ¥500
Deal 2 arcane damage to target hero.
Vexing Malice (Yellow) (Promo)
Vexing Malice (Yellow) (Promo) ¥100
Deal 2 arcane damage to target hero.
Vexing Malice (Red) (Promo)
Vexing Malice (Red) (Promo) ¥200
Deal 2 arcane damage to target hero.
Sold out
Pulping (Yellow) (Promo)
Pulping (Yellow) (Promo) ¥300
Draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Pulping gains dominate. While Pulping is defended by less than 2 non-equipment cards, it has go again.
Double Down (Promo)
Double Down (Promo) ¥2,600
You may destroy a Gold you control rather than pay Double Down's {r} cost. The next attack that wagers this turn gets +3{p} and overpower. If a hero would create 1 or more tokens from a wager this turn, instead they create that many plus 1 of each of those tokens. Go again
Sold out
Banneret of Gallantry (Promo)
Banneret of Gallantry (Promo) ¥3,600
Solflare - When this is charged to your hero's soul, create a Quicken token.
Toxicity (Yellow) (Promo)
Toxicity (Yellow) (Promo) ¥4,900
The next Assassin or Ranger attack action card you play this turn gains "When this hits a hero, they lose 4{g}." Go again
Wartune Herald (Yellow) (Promo)
Wartune Herald (Yellow) (Promo) ¥7,000
If Wartune Herald hits, put it into your hero's soul. Phantasm
Wartune Herald (Red) (Promo)
Wartune Herald (Red) (Promo) ¥8,600
If Wartune Herald hits, put it into your hero's soul. Phantasm
Yorick, Weaver of Tales (Promo)
Yorick, Weaver of Tales (Promo) ¥15,400
At the start of the game, all heroes shuffle their starting decks together. All heroes share the same deck and graveyard this game. A story of legend is said to be told; The dawn of a new age a sight to behold; From all corners of Rathe, heroes they came; The common language they spoke was that of great games.
Blood Scent (Promo)
Blood Scent (Promo) ¥6,500
Instant -- Destroy this: Gain {r}. Activate this only if you've attacked with a Crouching Tiger this turn. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.
Teklo Leveler (Promo)
Teklo Leveler (Promo) ¥800
If you have 1 or more Evos equipped, this gets "Once per Turn Action -- {r}{r}{r}: Attack," 2 or more, this costs {r}{r} less to activate, 3 or more, this gets go again, 4 or more, this gets +1{p}.
Teklo Base Chest (Promo)
Teklo Base Chest (Promo) ¥100
Blade Break (When the combat chain closes, if this defended, destroy it.)
Amulet of Ice (Promo)
Amulet of Ice (Promo) ¥700
Go again Instant - Destroy Amulet of Ice: Target hero discards a card unless they pay [2 Resource]. Activate this ability only if you have Ice fused this turn.
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