Test of Agility (Promo)
Test of Agility (Promo) ¥200
When this defends, clash with the attacking hero. The winner creates an Agility token.
Wall of Meat and Muscle (Promo)
Wall of Meat and Muscle (Promo) ¥100
When this defends, if you control a Might token, you may put an attack action card from your graveyard on top of your deck.
Heavy Artillery (Yellow) (Promo)
Heavy Artillery (Yellow) (Promo) ¥100
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.
Heavy Artillery (Red) (Promo)
Heavy Artillery (Red) (Promo) ¥100
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.
Herald of Tenacity (Blue) (Promo)
Herald of Tenacity (Blue) (Promo) ¥200
When this hits, put it into your hero's soul. Dominate. Phantasm
Herald of Tenacity (Red) (Promo)
Herald of Tenacity (Red) (Promo) ¥200
When this hits, put it into your hero's soul. Dominate. Phantasm
Herald of Ravages (Blue) (Promo)
Herald of Ravages (Blue) (Promo) ¥100
When this hits, put it into your hero's soul and deal 1 arcane damage to target hero. Phantasm
Spinning Wheel Kick (Yellow) (Promo)
Spinning Wheel Kick (Yellow) (Promo) ¥300
Combo - If Twin Twisters or Spinning Wheel Kick was the last attack this combat chain, this has +1{p} and "When this hits, put it on the bottom of its owner's deck." Go again
Hemorrhage Bore (Blue) (Promo)
Hemorrhage Bore (Blue) (Promo) ¥100
(Arrows can only be played from arsenal and only if you control a bow.) If Hemorrhage Bore has an aim counter, it has "When this hits a hero, destroy a card in their arsenal."
Hemorrhage Bore (Yellow) (Promo)
Hemorrhage Bore (Yellow) (Promo) ¥100
(Arrows can only be played from arsenal and only if you control a bow.) If Hemorrhage Bore has an aim counter, it has "When this hits a hero, destroy a card in their arsenal."
Life of the Party (Blue) (Promo)
Life of the Party (Blue) (Promo) ¥100
You may discard or destroy a card you control named Crazy Brew rather than pay Life of the Party's [Resource] cost. If you do, choose all modes, otherwise choose 1 at random; - Life of the Party gains "When this hits, gain life 2[Life]." - Life of the Party gains +2[Power]. - Life of the Party gains go again.
Invigorate (Yellow) (Promo)
Invigorate (Yellow) (Promo) ¥200
The next attack you fuse this turn gains +3 [Power]. Go again
Weave Lightning (Blue) (Promo)
Weave Lightning (Blue) (Promo) ¥200
The next Lightning or Elemental attack action card you play this turn gains +1 [Power]. If it's fused, it gains go again. Go again
Polar Blast (Yellow) (Promo)
Polar Blast (Yellow) (Promo) ¥100
Target opposing hero may pay [2 Resource]. If they don't, your next attack this turn gains dominate. If Polar Blast is played from arsenal, draw a card. Go again
Vexing Malice (Yellow) (Promo)
Vexing Malice (Yellow) (Promo) ¥100
Deal 2 arcane damage to target hero.
Wage Gold (Blue) (Promo)
Wage Gold (Blue) (Promo) ¥600
Universal (While in any zone, this is the same class as your hero.) When this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)
Wage Gold (Red) (Promo)
Wage Gold (Red) (Promo) ¥3,300
Universal (While in any zone, this is the same class as your hero.) When this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)
Runner Runner (Promo)
Runner Runner (Promo) ¥3,300
When this attacks, if it has go again, create an Agility token.
Banneret of Courage (Promo)
Banneret of Courage (Promo) ¥4,600
Solflare - When this is charged to your hero's soul, create a Courage token.
Toxicity (Yellow) (Promo)
Toxicity (Yellow) (Promo) ¥1,800
The next Assassin or Ranger attack action card you play this turn gains "When this hits a hero, they lose 4{g}." Go again
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