Bark Obscenities
Bark Obscenities ¥100
Your next attack that targets a Guardian hero this turn gets +4{p}. Go again
Will of the Crowd
Will of the Crowd ¥100
When this defends, if you've been cheered this turn, defending action cards get +3{d} this chain link.
Full of Bravado (Yellow)
Full of Bravado (Yellow) ¥100
When this attacks or defends, if you control an aura of suspense, create a Confidence token.
Hinewhitu, Hautipua (Marvel, Alternate Art) Hinewhitu, Hautipua (Marvel, Alternate Art)
Hinewhitu, Hautipua (Marvel, Alternate Art) ¥99,400
Instant -- {t}, remove a suspense counter from an aura you control: You may put a suspense counter on an aura of suspense you control. Whenever the crowd cheers you, create a Confidence token.
Tame the Beastly Behavior
Tame the Beastly Behavior ¥100
When this attacks a Reviled hero, this gets +1{p}. When this hits a Reviled hero, put a card from their arsenal on the bottom of their deck.
Seismic Surge Quarters
Seismic Surge Quarters ¥100
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Thump (Yellow)
Thump (Yellow) ¥100
If this card’s {p} is greater than its base, it gets dominate and "When this hits a hero, they discard a card." (This can't be defended by more than 1 card from hand.)
Thump (Blue)
Thump (Blue) ¥100
If this card’s {p} is greater than its base, it gets dominate and "When this hits a hero, they discard a card." (This can't be defended by more than 1 card from hand.)
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Stonewall Confidence (Yellow)
Stonewall Confidence (Yellow) ¥100
Go again Cards you control with cost 3 or more get +3{d} while defending. At the beginning of your action phase, destroy this.
Overswing (Yellow)
Overswing (Yellow) ¥100
The next Guardian attack action card you play this turn gets +2{p}. Go again Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Ironrot Plate
Ironrot Plate ¥100
Blade Break (When the combat chain closes, if this defended, destroy it.)
Ironrot Gauntlet
Ironrot Gauntlet ¥100
Blade Break (When the combat chain closes, if this defended, destroy it.)
Heartened Cross Strap
Heartened Cross Strap ¥100
Action -- Destroy this: The next attack action card you play this turn costs {r}{r} less to play. Go again
Emerging Power (Yellow)
Emerging Power (Yellow) ¥100
Go again At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +2{p}.
Crush the Weak (Blue)
Crush the Weak (Blue) ¥100
Crush - When this deals 4 or more damage to a hero, they can't play attack action cards with 3 or less base {p} during their next action phase.
Clash of Mountains (Red)
Clash of Mountains (Red) ¥100
When this defends a Guardian attack, clash with the attacking hero. The winner creates a Seismic Surge token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Chokeslam (Yellow)
Chokeslam (Yellow) ¥100
Crush - When this deals 4 or more damage to a hero, their attack action cards can't gain {p} during their next action phase.
Buckling Blow (Red)
Buckling Blow (Red) ¥100
Crush - When this deals 4 or more damage to a hero, put a -1{d} counter on an equipment they control.
Sunkwater Scalers
Sunkwater Scalers from ¥100
When this defends, put a face-up card from your arsenal on the bottom of your deck. If you do, draw a card and this gets +1{d} until end of turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
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Disenchantment of the Old Ones (Extended Art)
Disenchantment of the Old Ones (Extended Art) ¥900
Crush - When this deals 4 or more damage to a Guardian hero, destroy all auras they control. Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
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