Smashback Alehorn (Promo)
Smashback Alehorn (Promo)
Create an Agility and a Might token. Go again
¥400
Mechanical Strength (Blue) (Promo)
Mechanical Strength (Blue) (Promo)
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
¥400
Boulder Trap (Promo)
Boulder Trap (Promo)
When this defends an attack with {p} greater than its base, put a -1{d} counter on an equipment the attacking hero controls.
¥400
Blessing of Aether (Red) (Promo)
Blessing of Aether (Red) (Promo)
At the start of your turn, destroy Blessing of Aether then if the next card you play this turn has an arcane damage effect, instead it deals that much arcane damage plus 3.
¥400
Phoenix Flame (Promo)
Phoenix Flame (Promo)
If you control 2 or more Draconic chain links, Phoenix Flame has +1{p}. Go again
¥400
Emeritus Scolding (Yellow) (Promo)
Emeritus Scolding (Yellow) (Promo)
Deal 3 arcane damage to target hero. If {name} is played during an opponents turn, instead deal 5 arcane damage to them.
¥400
Dusk Path Pilgrimage (Blue) (Promo)
Dusk Path Pilgrimage (Blue) (Promo)
Your next weapon attack this turn gains +1 [Power] and "If this hits, you may attack an additional time with this weapon this turn." Go again
¥400
Vexing Malice (Red) (Promo)
Vexing Malice (Red) (Promo)
Deal 2 arcane damage to target hero.
¥400
Knucklehead (Promo)
Knucklehead (Promo)
Kayo Specialization (You may only have this in your deck if your hero is Kayo.) Action -- Destroy this: Roll a 6 sided die. Until end of turn, your base {i} is the number rolled. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
¥400
Symbiosis Shot (Promo)
Symbiosis Shot (Promo)
Dash Specialization (You may only have this in your deck if your hero is Dash.) Action -- Remove a steam counter from this: Attack Whenever a Mechanologist item enters the arena under your control, if this has fewer than 6 steam counters, you may put a steam counter on this.
¥400
Amulet of Ice (Promo)
Amulet of Ice (Promo)
Go again Instant - Destroy Amulet of Ice: Target hero discards a card unless they pay [2 Resource]. Activate this ability only if you have Ice fused this turn.
¥400
Yellow Fin Harpoon (GEM Pack 2)
Yellow Fin Harpoon (GEM Pack 2)
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's yellow, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
¥400
Red Fin Harpoon (GEM Pack 2)
Red Fin Harpoon (GEM Pack 2)
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's red, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
¥400
Avast Ye! (GEM Pack 2)
Avast Ye! (GEM Pack 2)
Your next Pirate ally attack this turn gets go again and "When this hits a hero, create a Gold token." Go again
¥400
Incision (GEM Pack 1)
Incision (GEM Pack 1)
Target dagger attack gets +3.
¥400
Pick Up the Point (GEM Pack 1)
Pick Up the Point (GEM Pack 1)
When this attacks, you may retrieve a dagger from your graveyard. Go again
¥400
Tooth of the Dragon (GEM Pack 1)
Tooth of the Dragon (GEM Pack 1)
Your next Draconic attack this turn gets +3.
¥400
When this defends a red card, mark the attacking hero.
Smoke Out (GEM Pack 1)
When this defends a red card, mark the attacking hero.
¥400
If you've created a Fealty token this turn, this gets go again.
March of Loyalty (GEM Pack 1)
If you've created a Fealty token this turn, this gets go again.
¥400
When this attacks a hero, if you've played another red card this turn, mark them.
Hunt the Hunter (GEM Pack 1)
When this attacks a hero, if you've played another red card this turn, mark them.
¥400