Rosetta Singles
Trip the Light Fantastic (Blue)
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
¥100
Fyendal's Fighting Spirit (Blue)
When this attacks or defends, if you have less {g} than an opposing hero, gain 1{g}.
¥100
Volzar, the Lightning Rod (Cold Foil)
If you control an aura permanent with Sigil in its name, this costs {r} less to activate.
Once per Turn Instant -- {r}: Amp X, where X is the number of Lightning cards you've played this turn. (The next time you would deal arcane damage this turn, instead deal that much plus X.)
¥600
Star Fall (Cold Foil)
Once per Turn Action -- {r}: Attack
If you've played a Lightning card this turn, this card's attacks get +1{p} and go again.
¥1,500
Open the Flood Gates (Red)
Deal 3 arcane damage to target hero.
Surge - If this deals more than 3 damage, draw 2 cards.
¥100
Exploding Aether (Red)
Amp 3 (The next time you would deal arcane damage this turn, instead deal that much plus 3.)
Go again
¥100
Chorus of the Amphitheater (Blue)
Deal 2 arcane damage to any target.
Instant -- Discard this: If an action or instant card you control would deal arcane damage this turn, instead it deals that much plus 1.
¥100
Sigil of Lightning - Marvel
At the beginning of your action phase, destroy this.
When this leaves the arena, create an Embodiment of Lightning token.
¥11,600
Sigil of Earth
Go again
At the beginning of your action phase, destroy this.
When this leaves the arena, create an Embodiment of Earth token.
¥100
Sigil of Conductivity - Marvel
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Lightning token.
¥4,500
Arcanite Fortress - Extended Art Cold Foil
This card's {d} is equal to the number of equipment you control with Arcanite in their name.
Spellvoid X, where X is the number of equipment you control with Arcanite in their name.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
¥12,500
Deadwood Dirge (Yellow)
Destroy an aura you control. If you do, create 2 Runechant tokens.
Go again
¥100
Vantage Point (Red)
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)
¥100
Pop the Bubble (Red)
Deal 3 arcane damage to target hero.
Surge - If this deals more than 3 damage to a hero, destroy an aura permanent they control.
¥100
Hand Behind the Pen
When this hits a hero, turn a card in their arsenal face-up, then banish a non-attack action card from their arsenal.
¥100
Sigil of the Arknight - Marvel
Go again
At the beginning of your action phase, destroy this.
When this leaves the arena, reveal the top card of your deck. If it's an attack action card, put it into your hand.
¥3,600
Splintering Deadwood (Blue)
When this attacks or hits, you may destroy an aura you control. If you do, create a Runechant token.
¥100
Sigil of the Arknight
Go again
At the beginning of your action phase, destroy this.
When this leaves the arena, reveal the top card of your deck. If it's an attack action card, put it into your hand.
¥100