All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Flying High (Yellow)
from $0.10
Your next attack this turn gets go again. If it's yellow, it gets +1{p}.
Go again

Platinum Amulet
$6.95
Instant -- Destroy this: Target defending card gets +1{d} until end of turn.
Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)

Lay Low (Yellow)
from $0.10
If you are marked, you can't play this.
If the attacking hero is marked, their next attack this turn gets -1{p}.

Public Bounty (Red)
from $0.10
Mark target opposing hero.
The next time you attack a marked hero this turn, the attack gets +3{p}.
Go again

Coax a Commotion
$0.95
When this hits, choose any number;
Each hero creates a Quicken token.
Each hero draws a card.
Each hero gains 1{g}.

Fyendal's Fighting Spirit (Promo)
$34.95
When you attack or defend with Fyendal's Fighting Spirit, if you have less [Life] than an opposing hero, gain 1[Life].

Hard Knuckle
$0.25
When you play an attack action card, you may destroy this. If you do, the attack gets +1{p}.

Hood of Second Thoughts
from $0.10
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.

Fyendal's Fighting Spirit (Yellow)
$0.10
When this attacks or defends, if you have less {g} than an opposing hero, gain 1{g}.

Bruised Leather
from $0.10
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.

Tongue Tied
from $0.20
When this hits a hero, turn a card in their arsenal face-up, then banish an instant card from their arsenal.
Sold out

Call to the Grave - Extended Art
$299.95
Search your deck for a card, put it into your graveyard, then shuffle.
Go again

Water the Seeds (Red)
from $0.10
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}.
Go again

Nimblism (Yellow)
$0.10
The next attack action card with cost 1 or less you play this turn gets +2{p}.
Go again

Blanch (Blue)
from $0.10
When this hits a hero, cards they own lose all colors until the end of their next turn.

Ticket Puncher
from $0.10
Ticket Puncher's {d} is equal to the number of opposing heroes with greater {g} than you.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Sheltered Cove
from $0.10
Instant -- {r}{r}{r}, destroy this: The next time you would be dealt damage this turn, prevent 2 of that damage.