All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Drop of Dragon Blood (Red)
from $0.35
Legendary (You may only have 1 Drop of Dragon Blood in a constructed deck.)
This costs {r} less to play for each Draconic chain link you control.
Gain {r}. Draw a card.

Blade Beckoner Plating
from $0.45
This gets +1{d} while defending a weapon attack.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
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Herald of Triumph (Yellow) (Promo)
$19.95
Attack action cards get -1{p} while defending this.
When this hits, put it into your hero's soul.
Phantasm


Fyendal's Fighting Spirit (Red)
$0.10
When this attacks or defends, if you have less {g} than an opposing hero, gain 1{g}.
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Sigil of Cycles - Marvel
$57.95
Go again
At the beginning of your action phase, destroy this.
When this leaves the arena, discard a card then draw a card.

Vengeful Apparition (Blue)
from $0.15
When this leaves the arena, if you control no Illusionist auras, you may play your next aura with cost 0 this turn as though it were an instant. If you do, it enters the arena with a +1{p} counter.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)

Path Well Traveled // Inner Chi
$0.20
Legendary (You may only have 1 Path Well Traveled in a constructed deck.)
Target attack gets go again.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)

Hiss (Red)
from $0.15
Target Assassin or Mystic attack action card gets +3{p}.
If you've pitched a blue card this turn, create a Slither in your hand.

Biting Breeze (Blue)
from $0.15
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn.
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Double Trouble (Red)
from $0.20
Stealth
If you've played or activated 2 or more attack reactions this chain link, this gets +2{p} and "When this hits a hero, banish the top 2 cards of their deck."

Bonds of Attraction (Red)
from $0.20
Stealth
When this hits a hero, banish the top card of their deck, then banish a card from their graveyard.
Whenever this banishes a card, if this has banished another card with the same color, gain 1{g}.

Aspect of Tiger: Mind
from $0.20
Combo - When this attacks, if a blue attack action card was the last attack this combat chain, this gets go againand create a Crouching Tiger in your banished zone. You may play it this turn.

Territorial Domain
from $0.25
While this is defending, if you've created a Crouching Tiger this turn, this gets +3{d}.
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Pass Over // Inner Chi (Marvel)
$47.95
Legendary (You may only have 1 Pass Over in a constructed deck.)
Banish target card from an opposing hero's graveyard.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Twelve Petal Kasaya (Cold Foil)
$37.95
Whenever you transcend, you may gain {r}.
Instant -- {c}{c}{c}, destroy this: Create a Zen State token.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Wild Ride (Red)
$0.15
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets go again.

Money Where Ya Mouth Is (Blue)
from $0.15
Your next attack this turn gets +1{p} and "When this attacks a hero, you may wager a Gold token with them." (When the chain link resolves, if the attack hit, you create a Gold token, otherwise they create one.)
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