All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Anaphylactic Shock
from $3.95
Each opposing hero and ally that has dealt damage to you this turn loses 1{g}.
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Herald of Triumph (Red) (Promo)
$15.95
Attack action cards get -1{p} while defending this.
When this hits, put it into your hero's soul.
Phantasm

Volzar, the Lightning Rod (Cold Foil)
$9.95
If you control an aura permanent with Sigil in its name, this costs {r} less to activate.
Once per Turn Instant -- {r}: Amp X, where X is the number of Lightning cards you've played this turn. (The next time you would deal arcane damage this turn, instead deal that much plus X.)

Star Fall (Cold Foil)
$21.95
Once per Turn Action -- {r}: Attack
If you've played a Lightning card this turn, this card's attacks get +1{p} and go again.

Runerager Swarm (Blue)
from $0.15
If you've played or created an aura this turn, this gets go again.

Overflow the Aetherwell (Red)
from $0.15
Deal 3 arcane damage to target hero.
Surge - If this deals more than 3 damage, gain {r}{r}.

Arcane Cussing (Red)
from $0.15
Go again
When you deal or are dealt damage, destroy this.
When this leaves the arena during your turn, create 3 Runechant tokens.

Smash Up
from $0.20
When this hits a hero, turn a card in their arsenal face-up, then banish an attack action card from their arsenal.


Blast to Oblivion (Yellow)
from $0.15
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)

Sigil of the Arknight - Marvel
$19.95
Go again
At the beginning of your action phase, destroy this.
When this leaves the arena, reveal the top card of your deck. If it's an attack action card, put it into your hand.
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Sigil of Temporal Manipulation - Marvel
$18.95
At the beginning of your action phase, destroy this.
When this leaves the arena, banish the top card of your deck. If it's a non-attack action card, you may play it this turn as though it were an instant.

Sigil of Earth - Marvel
$24.95
Go again
At the beginning of your action phase, destroy this.
When this leaves the arena, create an Embodiment of Earth token.

Sigil of Conductivity - Marvel
from $48.95
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Lightning token.

Arcanite Fortress - Extended Art Cold Foil
from $79.95
This card's {d} is equal to the number of equipment you control with Arcanite in their name.
Spellvoid X, where X is the number of equipment you control with Arcanite in their name.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)

Waxing Specter (Red)
from $0.15
If you've pitched a blue card this turn, this enters the arena with a +1{p} counter.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)

Stride of Reprisal
from $0.15
When this defends, create a Crouching Tiger in your hand.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Pass Over // Inner Chi
$0.20
Legendary (You may only have 1 Pass Over in a constructed deck.)
Banish target card from an opposing hero's graveyard.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)