Under Loop (Yellow)
Under Loop (Yellow) from $0.15
Boost When this hits, put it on the bottom of its owner's deck.
Torque Tuned (Yellow)
Torque Tuned (Yellow) from $0.20
If an item you control has been destroyed this turn, this gets overpower. (This can't be defended by more than 1 action card.) Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Torque Tuned (Blue)
Torque Tuned (Blue) from $0.20
If an item you control has been destroyed this turn, this gets overpower. (This can't be defended by more than 1 action card.) Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Soup Up (Blue)
Soup Up (Blue) from $0.20
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Security Script
Security Script from $0.20
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Your Mechanologist attack action cards get +1{d}.
Scrap Hopper (Yellow)
Scrap Hopper (Yellow) from $0.20
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, create a Quicken token.
Re-Charge! (Yellow)
Re-Charge! (Yellow) from $0.15
Put a steam counter on a Hyper Driver you control. The next attack you boost this turn gets +3{p}. Go again
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Junkyard Dogg (Red)
Junkyard Dogg (Red) from $0.15
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, this gets +1{p}.
Hydraulic Press (Red)
Hydraulic Press (Red) from $0.20
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, this gets overpower. (This can't be defended by more than 1 action card.)
Hydraulic Press (Blue)
Hydraulic Press (Blue) from $0.20
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, this gets overpower.(This can't be defended by more than 1 action card.)
Heavy Artillery (Blue)
Heavy Artillery (Blue) from $0.20
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.
Evo Smoothbore
Evo Smoothbore from $0.20
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.) Once per Turn Instant -- Destroy a card under this: Your next weapon attack this turn gets +1{p}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Evo Energy Matrix
Evo Energy Matrix $2.95
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.) Your Teklo Blaster costs {r} less to activate for each opposing hero. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Charging Rods
Evo Charging Rods from $0.15
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.) Once per Turn Instant -- Destroy a card under this: Create a Quicken token. Blade Break (When the combat chain closes, if this defended, destroy it.)
Crankshaft (Yellow)
Crankshaft (Yellow) $0.15
Boost When this is banished from boosting, put a steam counter on a Hyper Driver you control.
Crankshaft (Red)
Crankshaft (Red) $0.15
Boost When this is banished from boosting, put a steam counter on a Hyper Driver you control.
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