Gas Up (Yellow)
Gas Up (Yellow) from $0.20
The next attack you boost this turn gets +3{p}. You may put a Hyper Driver from your banished zone into the arena. Go again
Dissolving Shield (Blue)
Dissolving Shield (Blue) from $0.25
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Instant -- Remove a steam counter from this: Prevent the next 1 damage that would be dealt to you this turn. If this has no steam counters, destroy it.
Data Link (Yellow)
Data Link (Yellow) from $0.20
Boost When this hits, opt 1. (Look at the top card of your deck. You may put it on the bottom.)
Cognition Field (Yellow)
Cognition Field (Yellow) from $0.20
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Bull Bar (Yellow)
Bull Bar (Yellow) from $0.20
Boost If you control a Hyper Driver, this gets overpower. (This can't be defended by more than 1 action card.)
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