Crankshaft (Red)
Crankshaft (Red) $0.10
Boost When this is banished from boosting, put a steam counter on a Hyper Driver you control.
Cognition Field (Blue)
Cognition Field (Blue) from $0.10
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Bull Bar (Blue)
Bull Bar (Blue) from $0.10
Boost If you control a Hyper Driver, this gets overpower. (This can't be defended by more than 1 action card.)
Backup Protocol: YEL
Backup Protocol: YEL from $0.10
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Instant -- {r}{r}, destroy this: Return a yellow Mechanologist attack action card from your graveyard to your hand.
Autosave Script
Autosave Script from $0.10
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Your Mechanologist attack action cards get "When this hits, put it on the bottom of its owner's deck."
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