Disable (Yellow)
Disable (Yellow) $0.20
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of its owner's deck.
Colossal Bearing (Red)
Colossal Bearing (Red) $0.20
Tower - If this has 13 or more {p}, it gets "When this hits a hero, destroy an equipment they control with 1 or less {d}."
Bastion of Duty
Bastion of Duty $0.75
Protect (You may defend any hero attacked by an opponent with this.) Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Liquid-Cooled Mayhem (Blue)
Liquid-Cooled Mayhem (Blue) $0.20
Evo Upgrade - This costs {r} less to play for each Evo you have equipped.
Mechanical Strength (Red)
Mechanical Strength (Red) $0.20
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
Apocalypse Automaton
Apocalypse Automaton $1.25
Play this only if you have 1 or more Evos equipped. Evo Upgrade - This attacks up to X target opposing heroes, where X is the number of Evos you have equipped. (Each hero is attacked simultaneously. Heroes defend in clockwork order. Damage is calculated per hero.)
Professor Teklovossen
Professor Teklovossen $1.95
Evos cost {r} less to play for each opposing hero. You may play Evos from your banished zone.
Flic Flak (Red) (Promo)
Flic Flak (Red) (Promo) $48.95
If the next card you defend with this turn is a card with Combo, it gets +2
Go Bananas (Promo)
Go Bananas (Promo) $119.95
Name an action card. Open and reveal a booster pack of Flesh and Blood and put all cards with the chosen name into your hand. If the booster pack does not contain a card with the chosen name, you may repeat this process.
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High Riser (Promo)
High Riser (Promo) $1.75
Once per Turn Action -- {r}{r}{r}: Attack If you've drawn a card this turn, this gets +1{p}.
Rockslide Trap (Blue) (Promo)
Rockslide Trap (Blue) (Promo) $0.95
Rockslide Trap can only be played from arsenal. When this defends, target attack gets -2{p}, unless the attacking hero pays {r}.
Helio Mitre (Promo)
Helio Mitre (Promo) $0.75
(A player may add a Helio's Mitre to their card pool in an Uprising limited format.) Instant - {r}{r}: Prevent the next 1 damage that would be dealt to your hero this turn by a source of your choice. Destroy Helio's Mitre at the beginning of the end phase.
Over Loop (Red) (Promo)
Over Loop (Red) (Promo) from $1.75
If Over Loop hits, put it on the bottom of your deck when the chain link resolves. Boost (As an additional cost to play Over Loop, you may banish the top card of your deck. If it's a Mechanologist card, Over Loop gains go again.)
Wrecker Romp (Yellow) (Promo)
Wrecker Romp (Yellow) (Promo) $11.95
As an additional cost to play Wrecker Romp, discard a random card.
Wrecker Romp (Red) (Promo)
Wrecker Romp (Red) (Promo) $11.95
As an additional cost to play Wrecker Romp, discard a random card.
Nuu, Alluring Desire (Promo)
Nuu, Alluring Desire (Promo) $24.95
Your attacks with stealth get "When this chain link resolves, banish all action cards defending this." Instant -- {c}{c}{c}: Look at the top card of an opposing hero's deck. If it's blue, you may banish it. Until end of turn, you may play blue cards from that hero's banished zone without paying their {r} cost.
Kassai of the Golden Sands (Promo)
Kassai of the Golden Sands (Promo) $21.95
If you've drawn a card this turn, your sword attacks cost {r} less to activate. Once per Turn Action -- Banish 2 red and 2 yellow cards from your graveyard: The next time a weapon you control hits a hero this turn, create a Gold token. Go again
Even Bigger Than That! (Yellow) (Promo)
Even Bigger Than That! (Yellow) (Promo) $18.95
Play Even Bigger Than That! only if you've dealt {p} damage this turn. Opt 2, then reveal the top card of your deck. If it has {p} greater than the amount of damage you've dealt this turn, create a Quicken token and draw a card.
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