All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Glyph Overlay (Yellow)
from $0.15
Deal X+2 arcane damage to target hero, where X is the number of aura permanents you control with Sigil in their name.
Surge - If this deals more than 2 damage, gain 1{g}, then shuffle all aura permanents you control with Sigil in their name into their owner's deck.
Chorus of the Amphitheater (Yellow)
from $0.15
Deal 3 arcane damage to any target.
Instant -- Discard this: If an action or instant card you control would deal arcane damage this turn, instead it deals that much plus 1.
Chorus of the Amphitheater (Red)
from $0.15
Deal 4 arcane damage to any target.
Instant -- Discard this: If an action or instant card you control would deal arcane damage this turn, instead it deals that much plus 1.
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Briar, Warden of Thorns (Marvel)
$179.95
The first time an attack action card you control deals damage to an opposing hero each turn, create an Embodiment of Earth token.
The Second time you play a non-attack action card each turn, create an Embodiment of Lightning token.
Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.)
Truce - Extended Art
$69.95
When this enters the arena, choose an opponent.
At the beginning of their end phase, destroy this and you each gain 3{g}.
When you or a card you control is the target of an attack they control, destroy this and draw a card.
Ten Foot Tall and Bullet Proof - Extended Art
$51.95
When this attacks or defends, your hero gets -2{i} during your next end phase.
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Call to the Grave - Extended Art
$249.95
Search your deck for a card, put it into your graveyard, then shuffle.
Go again
Water the Seeds (Red)
from $0.10
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}.
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Waning Vengeance (Yellow)
from $0.10
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Untamed (Blue)
from $0.10
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}.
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Tiger Form Incantation (Red)
from $0.10
The next Crouching Tiger you play this turn gets +3{p}.
If you've pitched a blue card this turn, create a Crouching Tiger in your hand.
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Solitary Companion (Yellow)
from $0.10
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Solitary Companion (Blue)
from $0.10
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Skyhold Keikoi
from $0.10
Cloaked (Equip this face-down.)
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.
Skybody Keikoi
from $0.10
Cloaked (Equip this face-down.)
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.
Single Minded Determination (Blue)
from $0.10
When this enters the arena, if you control no other Illusionist auras, put a +1{p} counter on this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Sigil of Solitude (Red)
from $0.10
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)
Pouncing Qi (Red)
$0.10
Combo - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and go again.
Koi Blessed Kimono
from $0.10
Cloaked (Equip this face-down.)
While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up.
When this is turned face-up, destroy it. Search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle.