All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Shiver (Promo)
$2.95
Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1;
- It gains +1 [Power] until end of turn.
- It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.)

Amulet of Ice (Promo)
$4.25
Go again
Instant - Destroy Amulet of Ice: Target hero discards a card unless they pay [2 Resource]. Activate this ability only if you have Ice fused this turn.

Hatchet of Mind (Promo)
$17.95
Once per Turn Action - [1 Resource]: Attack
Whenever you attack with Hatchet of Mind, if Hatchet of Body was the last attack this turn, Hatchet of Mind gains +1 [Power] until end of turn.

Hatchet of Body (Promo)
$19.95
Once per Turn Action - [1 Resource]: Attack
Whenever you attack with Hatchet of Body, if Hatchet of Mind was the last attack this turn, Hatchet of Body gains +1 [Power] until end of turn.

Romping Club (Promo)
$17.95
Once per Turn Action - [2 Resource]: Attack
Once per Turn Effect - When you discard a card with 6 or more [Power], Romping Club gains +1 [Power] until end of turn.

Riptide (Promo)
from $1.25
Whenever you play a card from hand, you may put a card from hand face down into your arsenal.
Whenever a trap you control triggers, deal 1 damage to the attacking hero.

Uzuri (Promo)
from $0.95
Once per Turn Attack Reaction -- Banish a card from your hand face down: Turn the card banished this way face up. If it's an attack action card with cost 2 or less, put target attacking card with stealth from the active chain link on the bottom of its owner's deck, then put the banished card onto the active chain link as the attacking card.

Arakni, Huntsman (Promo)
$6.95
Whenever you play a card with contract, you may look at the top card of target opponent's deck. You may put it on the bottom.

Iyslander, Stormbind (Promo)
from $71.95
Essence of Ice (You may have Ice cards in your deck.)
If it's not your turn, you may play blue 'non-attack' action cards from your arsenal as though they were an instant.
Whenever you play an Ice card during an opponent's turn, create a Frostbite token under their control.

Fai, Rising Rebellion (Promo)
from $57.95
You may start the game with a Phoenix Flame in your graveyard.
Once per Turn Instant - {r}{r}{r}: Return a Phoenix Flame from your graveyard to your hand. This ability costs {r} less for each Draconic chain link you control.

Katsu (Promo)
$2.95
The first time an attack action card you control hits each turn, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.

Bravo (Promo)
$3.95
Action - {r}{r}: Until end of turn, your attack action cards with cost 3 or greater gain dominate. Go again

Oldhim (Promo)
$5.95
Essence of Earth and Ice (You may have Earth and Ice cards in your deck.)
Once per Turn Defense Reaction - [3 Resource]: If an Earth card is pitched this way, prevent the next 2 damage that would be dealt to Oldhim this turn. If an Ice card is pitched this way, the attacking hero puts a card from their hand on top of their deck.

Kayo, Berserker Runt (Promo)
$10.95
Whenever you play an attack action card with base power 6 or more [Power], roll a 6 sided die. On;
1-4 - Halve the attack's base [Power], rounded down.
5-6 - Double the attack's base [Power].

Dorinthea Ironsong (Promo)
$57.95
Once per Turn Effect - When your weapon attack hits, you may attack an additional time with that weapon this turn.

Bravo, Showstopper (Promo)
$27.95
Action - [2 Resource]: Until end of turn, your attack action cards with cost [3 Resource] or greater gain dominate. Go again


Rhinar, Reckless Rampage (Promo)
from $19.95
Whenever you discard a card with 6 or more {p} during your action phase, intimidate.

In the Swing (Promo)
$19.95
Play In the Swing only if you have attacked 2 or more times with weapons this turn.
Target weapon attack gains +3{p}.

Stir the Wildwood (Red) (Promo)
$8.95
Earth Fusion (As an additional cost to play Stir the Wildwood, you may reveal an Earth card from your hand.)
If you have dealt arcane damage to an opposing hero this turn, Stir the Wildwood gains +2 [Power].
If Stir the Wildwood was fused, it gains +2 [Power].