All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Seeds of Tomorrow
from $4.95
As an additional cost to play this, put a card from your arsenal on the bottom of your deck.
Prevent the next 5 damage that would be dealt to you this turn.

Ripple Away
from $16.95
Instant -- Discard this: If an action card effect would create 1 or more tokens this turn, instead it creates that many minus 1 of each of those tokens.

Widespread Ruin
from $5.25
Rune Gate (If you control Runechants equal to or greater than Widespread Ruin's {r} cost, you may play it from your banished zone without paying its {r} cost.)
When the combat chain closes, each hero who has lost {g} this turn banishes the top card of their deck.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Forged for War
from $0.25
Go again
While Forged for War is in the arena, equipment you control gain +1 [Defense].
At the beginning of your action phase, destroy Forged for War.
Sold out

Mask of Momentum
$97.95
Once per Turn Effect - When an attack action card you control is the third or higher chain link in a row to hit, draw a card.
Blade Break (If you defend with Mask of Momentum, destroy it when the combat chain closes.)

Persuasive Prognosis
from $13.95
Stealth
When this hits a hero, banish the top card of their deck. Then look at their hand and banish a card with the same color as the banished card.
Whenever this banishes an action card, gain 1{g}.

Send Packing
from $11.95
When this attacks a hero, banish a card from their arsenal. When the chain link resolves, if this didn't hit, return the banished card to its owner's hand. (It's banished face-up.)