All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Rubble Raiser (Yellow)
from $0.20
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Geyser of Seismic Stirrings (Yellow)
from $0.20
Go again
This enters the arena with 2 energy counters. When it has none, destroy it.
At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.
Geyser of Seismic Stirrings (Blue)
from $0.25
Go again
This enters the arena with an energy counter. When it has none, destroy it.
At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.
Flatten the Field (Yellow)
from $0.20
Crush - When this deals 4 or more damage to a hero, destroy a Seismic Surge token they control.
Flatten the Field (Red)
from $0.25
Crush - When this deals 4 or more damage to a hero, destroy a Seismic Surge token they control.
Embolden (Yellow)
$0.20
Go again
When this enters the arena, if you control another non-token aura, draw a card.
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +4{p}.
Disable (Yellow)
$0.20
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of their deck.
Crush the Weak (Yellow)
$0.20
Crush - When this deals 4 or more damage to a hero, they can't play attack action cards with 3 or less base {p} during their next action phase.
Crush Confidence (Yellow)
$0.20
Crush - When this deals 4 or more damage to a hero, they lose all hero card abilities until the end of their next turn. (Treat the hero card as if the text box is empty.)
Clash of Mountains (Yellow)
from $0.20
When this defends a Guardian attack, clash with the attacking hero. The winner creates a Seismic Surge token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Cartilage Crush (Yellow)
$0.20
Crush - When this deals 4 or more damage to a hero, their first action during their next turn costs an additional {r} to play or activate.
Cartilage Crush (Red)
$0.25
Crush - When this deals 4 or more damage to a hero, their first action during their next turn costs an additional {r} to play or activate.
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Smelting of the Old Ones (Extended Art)
$4.95
Crush - When this deals 4 or more damage to a Guardian hero, destroy all equipment they control with -1{d} counters.
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Blinding of the Old Ones (Extended Art)
$4.95
Crush - When this deals 4 or more damage to a Guardian hero, cards they own lose all abilities during their next turn.
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Annexation of Grandeur
$0.25
Crush - When this deals 4 or more damage to a Guardian hero, gain control of an aura they control.
Annexation of All Things Known
$0.25
Crush - When this deals 4 or more damage to a Guardian hero, until the end of your next turn, they can't play face-up cards from arsenal, and you may play face-up cards from their arsenal.
Aftershock (Yellow)
from $0.25
When this attacks, if you've controlled a Seismic Surge token this turn, create a Seismic Surge token.
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Seismic Surge - Volcor (Marvel)
$199.95
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.