All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Conquer the Icy Terrain (yellow) (Rainbow Foil)
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
$0.25
Cloud Cover (blue) (Rainbow Foil)
The next time you would be dealt damage this turn, prevent 1 of that damage.
$0.25
Billowing Mist (Rainbow Foil)
Your next attack this turn gets +1{p}.The next time you would create a card with ephemeral this turn, instead create that many plus 1.**Go again**
$0.25
Aggressive Pounce (blue) (Rainbow Foil)
If you've intimidated an opponent this turn, this gets **go again**.
$0.25
Aggressive Pounce (yellow)
If you've intimidated an opponent this turn, this gets **go again**.
$0.20
Shroud of the Fate Watcher
When this leaves the arena, create a Sigil of Fate token.**Blade Break**
$0.20
Phoenix Bannerman: Legs (Promo)
Legendary(You may only have 1 Phoenix Bannerman: Legs in your deck.)Search your deck for a Phoenix Flame, reveal it, put it into your hand, then shuffle.Create an Agility token.Go again
$12.95
Hard Knuckle (Promo)
When you play an attack action card, you may destroy this. If you do, the attack gets +1POWER.
$6.95
Leaven Sheath (Promo)
Earth Bond — If an Earth card was pitched to play this, create an Embodiment of Earth token.
$4.95
Frosthaven Sheath (Promo)
Ice Bond — If an Ice card was pitched to play this, create a Frostbite token under the attacking hero's control.
$5.95
Dash, Inventor Extraordinaire (Promo)
You may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)
$2.75
Cogwerx Blunderbuss (Promo)
Action -- [2 Resources], TAP: AttackInstant -- TAP a cog you control: This card's next attack this turn gets go again.
$0.95
Staff of Verdant Shoots (Promo)
Once per Turn Action -- [3 Resource]: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)When one or more Earth cards are pitched this way, the next time you deal arcane damage this turn, create an Embodiment of Earth token.
$0.95
Cheers! (Promo)
Go againWhen this enters or leaves the arena, the crowd cheers you.At the start of your turn, destroy this.
$0.95
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Coat of Frost (Gold Foil)
Sealed in a 9+ toploader
Action - Destroy Coat of Frost: Create a Frostbite token under target hero's control. Go again
$259.95
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Helm of Sharp Eye (Gold Foil)
Sealed in a 9+ toploader
Attack Reaction — [1 Resource], destroy this: Banish the top card of your deck. You may play it this combat chain. Activate this only if you control a weapon with [Power] greater than twice it's base.Battleworn (When the combat chain closes, this this defended, put a -1[Defense] counter on it.)
$399.95
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Time Skippers (Gold Foil)
Sealed in a 9+ toploader
Action - [3 Resource], destroy Time Skippers: Gain 2 action points. (When an equipment is destroyed, it's put into the graveyard.)
$279.95
Herald of Sekem (Promo)
When this attacks, you may put a yellow card from your hand into your soul. If you do, deal 2 arcane damage to any target.Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more POWER, destroy this.)
$4.95
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Aether Ironweave (Gold Foil)
Sealed in a 9+ toploader
Action - Destroy Aether Ironweave: Gain [2 Resource]. Activate this ability only if you have played an attack action card and a 'non-attack' action card this turn. Go againBattleworn (If you defend with Aether Ironweave, put a -1[Defense] counter on it when the combat chain closes.)
$279.95