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Tide Flippers (Gold Foil)
Tide Flippers (Gold Foil)
Sealed in a 9+ toploader Attack Reaction - Destroy Tide Flippers: Target attack action card with 2 or less base [Power] gains go again.Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
$349.95
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Gallantry Gold (Gold Foil)
Gallantry Gold (Gold Foil)
Sealed in a 9+ toploader Action - [1 Resource], destroy Gallantry Gold: Your weapon attacks gain +1 [Power] this turn. Go againBattleworn (If you defend with Gallantry Gold, put a -1[Defense] counter on it when the combat chain closes.)
$299.95
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Ironhide Gauntlet (Gold Foil)
Ironhide Gauntlet (Gold Foil)
Sealed in a 9+ toploader When you defend with Ironhide Gauntlet you may pay [1 Resource]. If you do, it gains +2[Defense] and destroy it when the combat chain closes. (When an equipment is destroyed, it's put into the graveyard.)
$199.95
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Face Purgatory (Gold Foil)
Face Purgatory (Gold Foil)
Sealed in a 9+ toploader When this defends together with an attack action card and a non-attack action card, the attacking hero discards a card and you draw a card.Blade Break (When the combat chain closes, if this defended, destroy it.)
$1,299.95
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Traverse the Universe (Gold Foil) (PCG 9.5)
Traverse the Universe (Gold Foil) (PCG 9.5)
Graded PCG 9.5 Player Slab When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle.Blade Break (When the combat chain closes, if this defended, destroy it.)
$1,499.95
Who's the Tough Guy? (Red)
Who's the Tough Guy? (Red)
When the combat chain closes, if this didn't hit, the defending hero creates a Toughness token.
$0.20
Turn the Crowd Grateful (Red)
Turn the Crowd Grateful (Red)
When this attacks a Reviled hero, this gets +1{p}. When this hits a Reviled hero, the crowd cheers you.
$0.20
Take That! (Yellow)
Take That! (Yellow)
When the combat chain closes, if this didn't hit, the defending hero creates a Might token.
$0.20
Take That! (Blue)
Take That! (Blue)
When the combat chain closes, if this didn't hit, the defending hero creates a Might token.
$0.20
Shoot Your Mouth Off (Yellow)
Shoot Your Mouth Off (Yellow)
When the combat chain closes, if this didn't hit, the defending hero creates a Confidence token.
$0.20
Not So Tuff
Not So Tuff
When this defends a Revered hero's attack, destroy a Toughness token they control. If you do, create a Might token.
$0.20
High Pitched Howl (Blue)
High Pitched Howl (Blue)
When this attacks, if there is a card with 6 or more {p} in your pitch zone, create a Vigor token.
$0.20
Heroic Pose (Blue)
Heroic Pose (Blue)
Your next attack this turn gets +1{p}. The crowd cheers you. Go again
$0.20
Helm of Hindsight
Helm of Hindsight
Instant -- {r}{r}{r}, destroy this: Put target attack action card from your graveyard on top of your deck.
$0.20
Flex Strength (Red)
Flex Strength (Red)
If this has 6 or more {p}, it gets +3{p}.
$0.20
Fight from Behind (Blue)
Fight from Behind (Blue)
When this attacks or defends, if you have less {g} than each other hero, the crowd cheers you.
$0.20
Feisty Locals (Yellow)
Feisty Locals (Yellow)
If this is defended by an action card, this gets +2{p}.
$0.20
Feisty Locals (Red)
Feisty Locals (Red)
If this is defended by an action card, this gets +2{p}.
$0.20
Feisty Locals (Blue)
Feisty Locals (Blue)
If this is defended by an action card, this gets +2{p}.
$0.20
Brothers in Arms (Yellow)
Brothers in Arms (Yellow)
When this defends, you may pay {r}. If you do, it gets +2{d}.
$0.20