Teklo Foundry Heart
Teklo Foundry Heart $29.95
Once per Turn Action - [1 Resource]: Banish the top 2 cards of your deck. Gain [1 Resource] for each Mechanologist card banished this way. Activate this ability only if you have boosted this turn. Go again Battleworn (If you defend with Teklo Foundry Heart, put a -1 [Defense] counter on it when the combat chain closes.)
Calming Breeze (Red)
Calming Breeze (Red) from $0.35
The next 3 times you would be dealt damage this turn, prevent 1 of that damage.
Savor Bloodshed
Savor Bloodshed from $19.95
Your next dagger attack this turn gets +4{p}. The next time you hit a marked hero with a dagger this turn, draw a card. Go again
Jagged Edge
Jagged Edge from $2.95
Target weapon attack gets +3{p} and "Damage this would deal can't be prevented."
Art of Desire: Body
Art of Desire: Body from $0.35
Stealth When this hits a hero, banish the top card of their deck. Whenever this banishes a red card, draw a card and gain 1{g}.
Longdraw Half-Glove
Longdraw Half-Glove from $1.75
Instant -- Destroy this, put 2 cards from your hand and/or arsenal on the bottom of your deck: Your next arrow attack this turn gets +4{p}. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Eloquent Eulogy
Eloquent Eulogy from $8.95
Rune Gate (If you control Runechants equal to or greater than this card's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, if a hero has lost {g} this turn, create an Eloquence token. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Graven Call
Graven Call from $2.95
Once per Turn Action -- {r}{r}: Attack. Go again Piercing 1 (If this is defended by an equipment, this gets +1{p}.) Instant -- Destroy 2 Silver you control: Equip this with a +1{p} counter on it. Activate this ability only while this is in your graveyard.
Bet Big
Bet Big from $1.25
Betsy Specialization (You may only have this in your deck if your hero is Betsy.) When this attacks a hero, you may wager a Gold, Might, and Vigor token with them. (When this chain link resolves, if this hit, you create a Gold, Might, and Vigor token, otherwise they create one of each.)
Prayer of Bellona
Prayer of Bellona from $0.95
Your next attack this turn gets +2{p}. Reveal the top card of your deck. If it's yellow, put it into your hand, then charge your hero's soul. (Put a card from your hand face-up under your hero card.) Go again
Diabolic Offering
Diabolic Offering from $0.75
If a card with 6 or more {p} has been put into your banished zone this turn, Diabolic Offering's {p} and {d} are 6, otherwise they are 0. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
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