Heavy Hitters Singles

Assault and Battery (Yellow)
from $0.10
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks, if you've beaten chest this turn, create an Agility token.

Wall of Meat and Muscle
from $0.10
When this defends, if you control a Might token, you may put an attack action card from your graveyard on top of your deck.

Mini Meataxe
from $0.10
Once per Turn Action -- {r}{r}: Attack
When this attacks, draw a card then discard a random card.

Battered Not Broken
from $0.10
The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create a Might token.


Kayo (Marvel)
$15.95
You have 1 weapon zone.
Attack action cards you own get +1{p} while they are in any zone other than the combat chain.
The first time you discard a card with 6 or more {p} during each of your action phases, create a Might token.

Performance Bonus (Blue)
from $0.10
When this hits, create a Gold token.
If this was played from arsenal, it gets go again.

Lead with Heart (Blue)
from $0.10
Your next Guardian or Warrior attack this turn gets +1{p}.
Create a Vigor token.
Go again

Hold 'em (Blue)
from $0.10
Your next Warrior attack this turn gets +1{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Go again

Bigger Than Big (Blue)
from $0.10
At the start of your turn, destroy this, then your next Guardian attack this turn gets +3{p} and "When this attacks a hero, you may wager a Might token with them." (When the chain link resolves, if the attack hit, you create a Might token, otherwise they create one.)

Stonewall Impasse
from $0.10
When this defends, clash with the attacking hero. If you win, this gets +1{d} until end of turn. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)

Run into Trouble
from $0.10
When this defends, if you control an Agility token, deal 1 damage to the attacking hero.

Pack Call (Yellow)
from $0.10
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.

Over the Top (Blue)
from $0.10
If this has {p} greater than its base, it gets overpower. (This can't be defended by more than 1 action card.)

Down But Not Out (Red)
from $0.10
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."

Cut the Deck (Red)
from $0.10
Target Warrior attack gets +3{p}. If it's defended by an attack action card, draw a card, then put a card from your hand or arsenal on the bottom of your deck.

Cut the Deck (Blue)
from $0.10
Target Warrior attack gets +1{p}. If it's defended by an attack action card, draw a card, then put a card from your hand or arsenal on the bottom of your deck.
Sold out


Victor Goldmane, High and Mighty (Marvel)
$114.95
The first time each turn you create a Gold token from an effect you control, draw a card.
The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.


Olympia, Prize Fighter (Marvel)
from $109.95
The first time each of your attacks wins a wager, create a Gold token.


Betsy (Marvel)
$16.95
Whenever an attack you control wagers, you may pay {r}{r}. If you do, the attack gets +1{p} and overpower.

Wage Vigor (Yellow)
from $0.10
When this attacks a hero, you may wager a Vigor token with them. (When this chain link resolves, if this hit, you create a Vigor token, otherwise they create one.)