Mastery Pack Guardian Singles
Test of Iron Grip
from $10.95
When this defends, clash with the attacking hero. If there is a winner, the other hero discards a card. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Call for Backup
from $17.95
When this defends, choose 2 attack action cards with different names in your graveyard. An opponent chooses 1 of them. Banish that card and put the other on top of your deck.
Headbutt
from $6.95
This can't be defended by non-head equipment.
If you have a head equipped and the defending hero doesn't, this gets +1{p}.
Crush - When this deals 4 or more damage to a hero, put a -1{d} counter on a head equipment they control, then if it has 0{d}, destroy it.
Crush the Weak (Red)
$0.10
Crush - When this deals 4 or more damage to a hero, they can't play attack action cards with 3 or less base {p} during their next action phase.
Tectonic Instability
from $2.95
Each hero puts a card from their arsenal on the bottom of their deck. If they do, they draw a card.
Create Seismic Surge tokens equal to the number of cards drawn this way.
Go again
Seismic Shelter
from $0.95
Go again
Attack action cards you control get +X{d} while defending, where X is the number of Seismic Surge tokens you control.
At the start of your turn, destroy this.
Put 'Em In Their Place
from $5.75
Valda Specialization (You may only have this in your deck if your hero is Valda.)
Crush - When this deals 4 or more damage to a hero, they discard their hand then draw that many cards.
Leave a Dent
from $3.95
Your next Guardian attack this turn gets "Crush - When this deals 4 or more damage to a hero, destroy the top 4 cards of their deck."
Go again
Fearless Confrontation
from $25.95
Instant -- Discard this: Target attack gets -1{p} and loses and can't gain dominate.
Aftershock (Blue)
from $0.95
When this attacks, if you've controlled a Seismic Surge token this turn, create a Seismic Surge token.
Renounce Grandeur
from $0.95
If the defending hero controls an aura token, this gets +1{p}.
Crush - When this deals 4 or more damage to a hero, they can't create aura tokens during their next turn.
Valda, Seismic Impact
$0.75
Whenever an opponent draws 1 or more cards during an action phase, create that many Seismic Surge tokens.
At the start of your turn, if you control 3 or more Seismic Surge tokens, cards you own with crush get dominate this turn. (They can’t be defended by more than 1 card from hand.)
Pec Perfect
from $4.75
Whenever a card defends this, clash with the defending hero. The winner destroys the top card of the other hero's deck. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Daily Grind
from $1.25
Attack action cards you control get "When this defends, clash with the attacking hero. The winner destroys the top card of the other hero's deck." (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
At the start of your turn, destroy this.
Clash of Bravado
from $1.95
When this defends, clash with the attacking hero. The winner destroys an aura the other hero controls. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Thump (Red)
$0.10
If this card’s {p} is greater than its base, it gets dominate and "When this hits a hero, they discard a card." (This can't be defended by more than 1 card from hand.)
Promising Terrain
from $1.75
Go again
If you would create 1 or more Seismic Surge tokens, instead create that many plus 1.
At the beginning of your action phase, destroy this, then if you control 3 or more Seismic Surge tokens, draw a card and gain 1{g}.