Weave Lightning (Red) (Promo)
Weave Lightning (Red) (Promo) $2.75
The next Lightning or Elemental attack action card you play this turn gains +3 [Power]. If it's fused, it gains go again. Go again
Polar Blast (Red) (Promo)
Polar Blast (Red) (Promo) $0.75
Target opposing hero may pay [3 Resource]. If they don't, your next attack this turn gains dominate. If Polar Blast is played from arsenal, draw a card. Go again
Dusk Path Pilgrimage (Blue) (Promo)
Dusk Path Pilgrimage (Blue) (Promo) $1.25
Your next weapon attack this turn gains +1 [Power] and "If this hits, you may attack an additional time with this weapon this turn." Go again
Dusk Path Pilgrimage (Yellow) (Promo)
Dusk Path Pilgrimage (Yellow) (Promo) $1.25
Your next weapon attack this turn gains +2 [Power] and "If this hits, you may attack an additional time with this weapon this turn." Go again
Phantasmify (Blue) (Promo)
Phantasmify (Blue) (Promo) $0.55
The next attack action card you play this turn is Illusionist in addition to its other class types, and gains +3 [Power] and phantasm. Go again
Phantasmify (Yellow) (Promo)
Phantasmify (Yellow) (Promo) $0.55
The next attack action card you play this turn is Illusionist in addition to its other class types, and gains +4 [Power] and phantasm. Go again
Banneret of Courage (Promo)
Banneret of Courage (Promo) $19.95
Solflare - When this is charged to your hero's soul, create a Courage token.
Toxicity (Blue) (Promo)
Toxicity (Blue) (Promo) $10.95
The next Assassin or Rangerattack action card you play this turn gains "When this hits a hero, they lose 3{g}." Go again
Brothers in Arms (Promo)
Brothers in Arms (Promo) $3.75
When you defend with Brothers in Arms, you may pay {r}. If you do, it gains +2{d}.
Breaking Point (Promo)
Breaking Point (Promo) $189.95
Rupture - If Breaking Point is played as chain link 4 or higher, it has "When this hits a hero, destroy all cards in their arsenal."
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Blaze Headlong (Promo)
Blaze Headlong (Promo) $84.95
If you've played another red card this turn, Blaze Headlong has go again.
Starting Stake (Promo)
Starting Stake (Promo) $0.75
If you control no Gold tokens, create a Gold token.
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Courage (Promo)
Courage (Promo) $91.95
When you play an attack action card or activate a weapon attack, destroy this and the attack gets +1{p}.
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Ravenous Rabble (Red) (Promo)
Ravenous Rabble (Red) (Promo) $129.95
Reveal the top card of your deck. this gets -X{p}, where X is the pitch value of the card revealed this way.  Go again
Proclamation of Requsition (Promo)
Proclamation of Requsition (Promo) from $11.95
Action - Discard a red card, destroy Proclamation of Requisition: Each opponent chooses an item or landmark they control. Gain control of the chosen permanents.
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Pink Visor (Promo)
Pink Visor (Promo) $129.95
Ruu'di Specialization (You may only have this in your deck if your hero is Ruu'di.) Once per Turn Action -- {r}: The next time this turn you reveal a graded card, instead that card's grade is increased by 1. Go again "Pump it Timmy"
Mask of Three Tails (Promo)
Mask of Three Tails (Promo) $6.95
Instant -- Destroy this: Draw a card. Activate this ability only if you've hit 3 or more times this combat chain.
Prized Galea (Promo)
Prized Galea (Promo) from $4.95
Kassai Specialization (You may only have this in your deck if your hero is Kassai.) Attack Reaction -- {r}, banish a red and a yellow card from your graveyard, destroy this: Target sword attack gets "When this hits, draw a card." Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Hood of Red Sands (Promo)
Hood of Red Sands (Promo) from $2.95
Olympia Specialization (You may only have this in your deck if your hero is Olympia.) Attack Reaction -- {r}, destroy this: Target weapon attack you control wagers a Gold token with the defending hero. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Golden Glare (Promo)
Golden Glare (Promo) from $2.75
Victor Specialization (You may only have this in your deck if your hero is Victor.) When this defends together with 2 or more yellow cards, create a Gold token. Blade Break (When the combat chain closes, if this defended, destroy it.)
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