Rosetta Singles
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Arcane Polarity (Red)
from $3.95
Gain 1{g}
If you've been dealt arcane damage this turn, instead gain 4{g}.
Malefic Incantation (Red)
from $2.75
Go again
This enters the arena with 3 verse counters. When it has none, destroy it.
Once per turn, when you play an attack action card, remove a verse counter from this. If you do, create a Runechant token.
Rootbound Carapace (Red)
from $0.55
(Defense reactions can be played from hand or arsenal to defend.)
Decompose - You may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +1{d}.
Malefic Incantation (Yellow)
from $0.95
Go again
This enters the arena with 2 verse counters. When it has none, destroy it.
Once per turn, when you play an attack action card, remove a verse counter from this. If you do, create a Runechant token.
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Call to the Grave
from $7.95
Search your deck for a card, put it into your graveyard, then shuffle.
Go again
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Succumb to Temptation
from $18.95
If you've dealt arcane damage this turn, you may play this as though it were an instant.
The next time a Runeblade attack action card you control hits a hero this turn, look at their hand and choose a card. They discard it.
Go again
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Current Funnel
from $34.95
If the last action card you played this turn was Lightning, this and the next action card you play this turn get go again.
Channel Lightning Valley - Extended Art
from $7.95
The first time you deal damage to an opposing hero each turn, draw a card.
Channel Lightning - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put a Lightning card from your pitch zone on the bottom of your deck for each flow counter on it.
Second Strike (Red)
from $0.25
When this attacks, if you've dealt damage this turn, this gets +1{p} and go again.
Seeds of Tomorrow
from $3.75
As an additional cost to play this, put a card from your arsenal on the bottom of your deck.
Prevent the next 5 damage that would be dealt to you this turn.
Mental Block
from $4.95
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn. The first time you prevent damage this way, create a Ponder token.
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Machinations of Dominion
from $14.95
The next Runeblade attack action card you play this turn gets overpower and "If you've played or created an aura this turn, this gets go again."
Go again
Arc Lightning
from $3.95
Aurora Specialization (You may only have this in your deck if your hero is Aurora.)
Whenever you go again this turn, deal 1 arcane damage to any target.
The next action card you play this turn gets go again.
Go again
Plow Under
from $2.95
If there are 4 or more Earth cards in your banished zone, this gets +4{p}.
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, each hero puts a card from their arsenal on the bottom of their deck.
Null <> Shock
from $4.95
If target instant card has cost less than the total arcane damage you've dealt to opposing heroes this turn, negate it. (It does not resolve.)
Meld (You may play 1 or both halves of this card. Each costs 1.)
Deal 1 arcane damage to any target.
Felling of the Crown
from $3.95
If there are 4 or more Earth cards in your banished zone, this gets +4{p}.
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, each hero puts a card from their hand on the bottom of their deck.
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Calming Gesture
from $3.95
Instant -- {r}, destroy this: Create a Spectral Shield token.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Heartbeat of Candlehold
from $1.95
Verdance Specialization (You may only have this in your deck if your hero is Verdance.)
Gain 1{g}. Gain 1{g}. Gain 1{g}.
Go again
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Haunting Rendition
from $8.75
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn. The first time you prevent damage this way, create a Runechant token.