Fry (Red)
Fry (Red) from $0.25
Go again
Cadaverous Tilling (Red)
Cadaverous Tilling (Red) from $0.25
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +2{p}.
High Voltage
High Voltage from $4.95
Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Sold out
Gustwave of the Second Wind
Gustwave of the Second Wind from $9.95
Combo - If Surging Strike was the last attack this combat chain, this gets go again.
Widow Claw Tarsus
Widow Claw Tarsus from $0.95
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Sigil of Aether
Sigil of Aether $21.95
At the beginning of your action phase, destroy this. When this leaves the arena, deal 1 arcane damage to any target. If damage is dealt this way, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Burn Up <> Shock
Burn Up <> Shock from $0.25
The next time an attack you control hits a hero this turn, deal 4 arcane damage to them. Go again Meld (You may play 1 or both halves of this card. Each costs 0.) Deal 1 arcane damage to any target.
Arcane Seeds <> Life
Arcane Seeds <> Life from $0.25
Create a Runechant token. Create a Runechant token. Go again Meld (You may play 1 or both halves of this card. Each costs 0.) Gain 1{g}
Photon Splicing (Blue)
Photon Splicing (Blue) from $0.25
Deal 2 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Deadwood Dirge (Red)
Deadwood Dirge (Red) from $0.25
Destroy an aura you control. If you do, create 3 Runechant tokens. Go again
Smash Up
Smash Up from $0.35
When this hits a hero, turn a card in their arsenal face-up, then banish an attack action card from their arsenal.
Summer's Fall (Red)
Summer's Fall (Red) from $0.35
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)
Count Your Blessings (Yellow)
Count Your Blessings (Yellow) from $0.55
Gain X{g}, where X is 2 plus the number of Count Your Blessings in your graveyard.
Blast to Oblivion (Red)
Blast to Oblivion (Red) from $0.35
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)
Drink 'Em Under the Table
Drink 'Em Under the Table from $7.95
Betsy Specialization (You may only have this in your deck if your hero is Betsy.) When this attacks a hero, you may wager with them. The winner draws a card, and the other hero discards a card. (When this chain link resolves, if this hit, you win, otherwise they win.)
Count Your Blessings (Red)
Count Your Blessings (Red) from $0.35
Gain X{g}, where X is 3 plus the number of Count Your Blessings in your graveyard.
Eternal Inferno
Eternal Inferno from $1.95
Deal 4 arcane damage to any target. Surge - If this deals more than 4 damage, banish it. You may play it this turn.
Flittering Charge (Red)
Flittering Charge (Red) from $0.25
If you've played an instant card this chain link, this gets go again.
Well Grounded
Well Grounded from $0.20
Instant -- Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if there are 4 or more Earth cards in your banished zone.
Cut Through the Facade
Cut Through the Facade from $3.95
This can't be defended by auras.When this hits a hero, you may destroy an aura they control.
Amazon American Express Apple Pay BLIK Diners Club Discover EPS Google Pay JCB Maestro Mastercard Multibanco MobilePay PayPal Przelewy24 Shop Pay Twint Union Pay USDC Visa