Super Slam Singles
No Hero Stands Alone
from $1.95
While this is in any zone, if you've controlled a Toughness token this turn, this gets +3{d} and ambush. (While this is in your arsenal, you may defend with it.)
When this defends, clash with the attacking hero. The winner may choose an attacking or defending card to get -3{p} and -3{d} this chain link.
Ironfist Revelation
from $15.95
When this defends, you may turn a face-down card with crush in your arsenal face-up. If you do, put a +1{p} counter on it.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Mocking Blow (Blue)
from $0.35
When this attacks a hero, if you have more {g} than them, the crowd boos you.
If you've been booed this turn, this gets +2{p}.
Mocking Blow (Yellow)
from $0.25
When this attacks a hero, if you have more {g} than them, the crowd boos you.
If you've been booed this turn, this gets +3{p}.
Beat of the Ironsong
from $0.95
Choose X+1, where X is the number of +1{p} counters on an attacking Dawnblade;
Target Dawnblade attack gets +1{p}.
Target Dawnblade attack gets go again.
Cards defending target Dawnblade attack can't gain {d}.
Damage target Dawnblade attack would deal can't be prevented.
Cut a Long Story Short
$1.95
If this has {p} greater than its base, it gets +1{p}.
Tower - If this has 13 or more {p}, it gets "When this hits a hero, they discard their hand."
Tempest Palm Gustwave
from $1.95
Combo - If Surging Strike was the last attack this combat chain, this gets +2{p}.
If this is played at chain link 3 or higher, this gets go again.
Backspin Thrust
from $1.95
Once per Turn Instant -- {u} a cog you control: This gets +1{p} or go again.
Buckwild (Red)
from $0.25
If there is a card with 6 or more {p} in your pitch zone, this gets go again.
Booze!
from $0.20
Go again
When this enters or leaves the arena, the crowd boos you.
At the start of your turn, destroy this.
Concealed Object
from $0.25
When this enters the arena, the crowd boos you.
Instant -- {t}: Target attack gets +1{p}.
At the beginning of your end phase, destroy this.
Short Shrift
from $0.25
If this has {p} greater than its base, it gets +1{p}.
Crush - When this deals 4 or more damage to a hero, they discard a card.
Strongest Survive (Blue)
from $0.35
When this hits a hero, they discard a card unless they reveal a card from their hand with {p} greater than the damage dealt this way.
Painful Passage
from $5.95
You may banish an attack action card from your hand. If you do, it gets +3{p} or go again until end of turn.
Go again
Big Bully
from $0.55
When this attacks a hero, if you have more {g} than them, the crowd boos you.
If you've been booed this turn, this card's base {p} is doubled.
Felling of the Crown
$3.95
If there are 4 or more Earth cards in your banished zone, this gets +4{p}.
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, each hero puts a card from their hand on the bottom of their deck.
Angelic Attendant
$0.75
Awaken target figment you control. (Flip it.)
Put this into your soul.
Go again
Vigorous Smashup (Blue)
from $0.25
When this defends, clash with the attacking hero. The winner creates a Vigor token. You may put your revealed card on the bottom of its owner's deck. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)