Plow Under
Plow Under $17.95
If there are 4 or more Earth cards in your banished zone, this gets +4{p}. Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, each hero puts a card from their arsenal on the bottom of their deck.
Light Up the Leaves
Light Up the Leaves from $17.95
Deal 6 arcane damage to any target. Instant -- Discard this and an Earth card: Prevent the next 6 arcane damage target source would deal this turn.
Show of Strength
Show of Strength $14.95
This gets -1{p} for each card with 6 or more {p} defending it.
In the Palm of Your Hand
In the Palm of Your Hand from $14.95
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this enters or leaves the arena, draw a card.
Angelic Attendant
Angelic Attendant $14.95
Awaken target figment you control. (Flip it.) Put this into your soul. Go again
Hit the Gas
Hit the Gas from $13.95
Maxx Specialization (You may only have this in your deck if your hero is Maxx.) Turn any number of Hyper Drivers in your banished zone face-down and gain that many action points. If 3 or more cards are turned face-down this way, draw a card.
Beat of the Ironsong
Beat of the Ironsong from $13.95
Choose X+1, where X is the number of +1{p} counters on an attacking Dawnblade; Target Dawnblade attack gets +1{p}. Target Dawnblade attack gets go again. Cards defending target Dawnblade attack can't gain {d}. Damage target Dawnblade attack would deal can't be prevented.
Hunter or Hunted?
Hunter or Hunted? from $12.95
When this defends, name a card. The attacking hero reveals the top card of their deck. If it's the named card, banish it, search their hand, deck, and arsenal for up to 3 cards with that name and banish them, then they shuffle. Contract - While this is defending, you are contracted to banish opponents' cards with the chosen name. Whenever you complete this contract, create a Silver token.
Good Natured Brutality
Good Natured Brutality $12.95
When this defends, if you have no cards in hand, it gets +6{d} and the crowd cheers you.
Fix the Match
Fix the Match from $11.95
When this attacks, search your deck for a card, then shuffle and put that card on top. Whenever a card defends this, clash with the defending hero. The winner creates a Might token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Gallow, End of the Line
Gallow, End of the Line $10.95
Action -- {r},{t}: Attack Instant -- {t}, discard a card with watery grave: Until end of turn, effects controlled by opponents don't trigger when their attacks hit. Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Bully Tactics
Bully Tactics from $10.95
When this attacks a hero, you may pay up to {r}{r}{r}. Intimidate them that many times. (They banish that many random cards from their hand face-down. At the beginning of the end phase, return them to their hand.)
Helm of the Adored (Exteneded Art)
Helm of the Adored (Exteneded Art) $9.95
When this defends, the crowd cheers you. Blade Break (When the combat chain closes, if this defended, destroy it.)
Song of Sinew
Song of Sinew from $9.95
Reveal the top 4 cards of your deck. Your next attack this turn gets +X{p}, where X is the number of cards with 6 or more {p} revealed this way. Put them back in any order. Go again
Smashing Ground
Smashing Ground from $9.95
If this has 6 or more {p}, it gets "When this hits a hero, destroy a card in their arsenal."
Tempest Palm Gustwave
Tempest Palm Gustwave from $9.95
Combo - If Surging Strike was the last attack this combat chain, this gets +2{p}. If this is played at chain link 3 or higher, this gets go again.
Painful Passage
Painful Passage from $9.95
You may banish an attack action card from your hand. If you do, it gets +3{p} or go again until end of turn. Go again
Leave Them Hanging
Leave Them Hanging $9.95
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this enters the arena, intimidate target hero. (They banish a random card from their hand face-down. At the beginning of the end phase, return it to their hand.) When this leaves the arena, your next attack this turn gets +4{p}.
Cutting Retort
Cutting Retort from $9.95
When this attacks a hero, you may pay up to {r}{r}{r}. Destroy that many aura tokens with different names they control. If you do, this gets +1{p} for each aura destroyed this way.
Channel the Tranquil Domain
Channel the Tranquil Domain $9.95
Go again When this enters the arena and at the start of your action phase, put another target aura on the bottom of its owner's deck. Channel Earth - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Earth card from your pitch zone on the bottom of your deck for each flow counter on it.
Amazon American Express Apple Pay Bancontact Diners Club Discover Google Pay iDEAL JCB Maestro Mastercard PayPal Shop Pay Union Pay Visa