Super Slam Singles
Short Shrift
from $0.25
If this has {p} greater than its base, it gets +1{p}.
Crush - When this deals 4 or more damage to a hero, they discard a card.
Visit the Boneyard
from $0.25
Put a card with 6 or more {p} from your graveyard on top of your deck.
Create a Vigor token.
Plow Under
$2.95
If there are 4 or more Earth cards in your banished zone, this gets +4{p}.
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, each hero puts a card from their arsenal on the bottom of their deck.
Parched Terrain
from $0.75
Heroes can't gain {g}.
At the beginning of your end phase, put a sand counter on this, then destroy it unless you banish a red card from your graveyard for each sand counter on it.
Painful Passage
from $1.95
You may banish an attack action card from your hand. If you do, it gets +3{p} or go again until end of turn.
Go again
Outside Interference
$13.95
Instant -- Discard this: You may reveal a Reviled attack action card from your inventory and put it into your hand.
Tough Smashup (Yellow)
from $0.20
When this defends, clash with the attacking hero. The winner creates a Toughness token. You may put your revealed card on the bottom of its owner's deck. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Booze!
from $0.20
Go again
When this enters or leaves the arena, the crowd boos you.
At the start of your turn, destroy this.
Leave Them Hanging
$0.95
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
When this enters the arena, intimidate target hero. (They banish a random card from their hand face-down. At the beginning of the end phase, return it to their hand.)
When this leaves the arena, your next attack this turn gets +4{p}.
Cutting Retort
from $1.95
When this attacks a hero, you may pay up to {r}{r}{r}. Destroy that many aura tokens with different names they control. If you do, this gets +1{p} for each aura destroyed this way.
Battlefield Beacon
from $0.75
When this attacks, choose 1 for each card you've banished from your soul this combat chain. You may choose the same mode up to 3 times;
Create a Courage token.
Create a Toughness token.
Create a Vigor token.
Tough Smashup (Blue)
from $0.25
When this defends, clash with the attacking hero. The winner creates a Toughness token. You may put your revealed card on the bottom of its owner's deck. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
High Pitched Howl (Red)
from $0.25
When this attacks, if there is a card with 6 or more {p} in your pitch zone, create a Vigor token.
Concealed Object
from $0.20
When this enters the arena, the crowd boos you.
Instant -- {t}: Target attack gets +1{p}.
At the beginning of your end phase, destroy this.
Take the Bait
from $0.55
Riptide Specialization (You may only have this in your deck if your hero is Riptide.)
Search your deck for a card, then shuffle and put it on top.
Create a Bait token under an opponent's control.
Go again
Mage Hunter Arrow
from $0.55
Instant -- Destroy this: The next time you would be dealt arcane damage this turn, prevent 3 of that damage. Activate this only while this is face-up in your arsenal.
When this hits a Runeblade or Wizard hero, you may destroy an aura they control.
Fix the Match
from $1.95
When this attacks, search your deck for a card, then shuffle and put that card on top.
Whenever a card defends this, clash with the defending hero. The winner creates a Might token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Felling of the Crown
$3.75
If there are 4 or more Earth cards in your banished zone, this gets +4{p}.
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, each hero puts a card from their hand on the bottom of their deck.