Retrace the Past
Retrace the Past from $8.95
Katsu Specialization (You may only have this in your deck if your hero is Katsu.) Combo - When this attacks, if a card with Gustwave in its name was the last attack this combat chain, name a card, then this gets that name, +2{p}, and go again.
Enchanted Quiver
Enchanted Quiver from $4.95
(A quiver can be equipped in a weapon zone in addition to a bow.) Instant -- Destroy this: Prevent the next 1 arcane damage that would be dealt to you this turn. If there is a face-up arrow in your arsenal, instead prevent the next 2.
Pick Up the Point (Red)
Pick Up the Point (Red) from $0.25
When this attacks, you may retrieve a dagger from your graveyard. (Pay {r} to equip it.) Go again
To the Point (Red)
To the Point (Red) from $0.35
Target dagger attack gets +3{p}. If the defending hero is marked, instead it gets +4{p}.
Null Time Zone
Null Time Zone from $11.95
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it. When this enters the arena, name a card. The named card can't be pitched or played from hand while this is in the arena.
Imperial Seal of Command (Red)
Imperial Seal of Command (Red) from $0.35
Legendary (You may only have 1 Imperial Seal of Command in a constructed deck.) Action -- Destroy this: Defense reactions can't be played this turn. If you are Royal, the next time you hit a hero this turn, destroy all cards in their arsenal. Go again
Demonstrate Devotion (Red)
Demonstrate Devotion (Red) from $0.35
If you control 2 or more Draconic chain links, this gets go again and "When this attacks a hero, create a Fealty token."
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Dragonscaler Flight Path
Dragonscaler Flight Path from $34.95
Instant -- {rrr}:destroy this:Target Draconic attack gets go again. If it's a weapon or ally attack, you may attack with it an additional time this turn. This ability costs {r} less to activate for each Draconic chain link you control. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it)
Ring of Roses
Ring of Roses from $1.25
Legendary Verdance Specialization (You may only have 1 Ring of Roses in your deck, and only if your hero is Verdance.) The first time you deal arcane damage each turn, gain 1{g}.
Stains of the Redback (Red)
Stains of the Redback (Red) from $0.35
If the defending hero is marked, this costs {r} less to play. Target attack with stealth gets +3{p} and go again.
Drop of Dragon Blood (Red)
Drop of Dragon Blood (Red) from $0.35
Legendary (You may only have 1 Drop of Dragon Blood in a constructed deck.) This costs {r} less to play for each Draconic chain link you control. Gain {r}. Draw a card.
Compounding Anger (Red)
Compounding Anger (Red) from $0.35
This costs {r} less to play for each Draconic chain link you control.
War Cry of Bellona
War Cry of Bellona from $4.95
Target Raydn gets +2{p} this turn. Instant -- Discard this, banish X cards from your soul: The next time target weapon deals X or less damage to you this turn, deal that much damage to its controller and that damage can't be prevented.
Hot on Their Heels (Red)
Hot on Their Heels (Red) from $0.25
If you control 2 or more Draconic chain links, this gets go again and "When this hits a hero, mark them."
Scar Tissue (Red)
Scar Tissue (Red) from $0.25
Target dagger attack gets +3{p} and "When this hits a hero, mark them."
Fire Tenet: Strike First (Red)
Fire Tenet: Strike First (Red) from $0.25
When this attacks, your next Draconic attack this combat chain gets +1{p}. Go again
Quickdodge Flexors
Quickdodge Flexors from $87.95
Defense Reaction -- {r}: Add this to the active chain link as a defending card. It has 2 base {d} this chain link. At the beginning of the end phase, if this defended this turn, destroy it.
Prowess of Agility
Prowess of Agility from $0.95
When you attack for the fourth time during a turn, you may destroy this. If you do, draw a card. At the beginning of your end phase, if you've attacked less than 3 times this turn, destroy this.
Hunter's Klaive
Hunter's Klaive from $4.95
Once per Turn Action -- {r}{r}: Attack. Go again When this hits a hero, mark them. Piercing 1 (If this is defended by an equipment, this gets +1{p}.)
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Douse in Runeblood
Douse in Runeblood from $2.95
When this attacks, create Runechant tokens equal to the number of non-attack action cards you've played this turn. If 3 or more Runechants are created this way, this gets go again.
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