Channel the Millennium Tree - Extended Art
Channel the Millennium Tree - Extended Art from $18.95
Go again When this enters the arena and at the beginning of your action phase, amp 3. Channel Earth - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Earth card from your pitch zone on the bottom of your deck for each flow counter on it.
Channel Lightning Valley - Extended Art
Channel Lightning Valley - Extended Art from $18.95
The first time you deal damage to an opposing hero each turn, draw a card. Channel Lightning - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put a Lightning card from your pitch zone on the bottom of your deck for each flow counter on it.
Herald of Triumph (Blue) - Extended Art
Herald of Triumph (Blue) - Extended Art $2.95
Attack action cards get -1{p} while defending this. When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Judgment - Extended Art
Herald of Judgment - Extended Art $2.95
Prism Specialization (You may only have this in your deck if your hero is Prism.) When this hits, put it into your hero's soul and the defending hero can't play cards from their banished zone during their next action phase. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Wartune Herald (Red) - Extended Art
Wartune Herald (Red) - Extended Art $1.95
When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Wartune Herald (Yellow) - Extended Art
Wartune Herald (Yellow) - Extended Art $1.95
When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Protection (Yellow) - Extended Art
Herald of Protection (Yellow) - Extended Art $1.75
When this hits, put it into your hero's soul and create a Spectral Shield token. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Wartune Herald (Blue) - Extended Art
Wartune Herald (Blue) - Extended Art $1.95
When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Triumph (Yellow) - Extended Art
Herald of Triumph (Yellow) - Extended Art $2.75
Attack action cards get -1{p} while defending this. When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Triumph (Red) - Extended Art
Herald of Triumph (Red) - Extended Art $4.75
Attack action cards get -1{p} while defending this. When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Protection (Red) - Extended Art
Herald of Protection (Red) - Extended Art $1.75
When this hits, put it into your hero's soul and create a Spectral Shield token. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Protection (Blue) - Extended Art
Herald of Protection (Blue) - Extended Art $1.75
When this hits, put it into your hero's soul and create a Spectral Shield token. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Ravages (Yellow) - Extended Art
Herald of Ravages (Yellow) - Extended Art $0.95
When this hits, put it into your hero's soul and deal 1 arcane damage to target hero. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Tenacity (Red) - Extended Art
Herald of Tenacity (Red) - Extended Art $0.75
Dominate (The defending hero can't defend with or play more than 1 defending card or defense reaction from their hand this chain link.) When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Ravages (Blue) - Extended Art
Herald of Ravages (Blue) - Extended Art $0.75
When this hits, put it into your hero's soul and deal 1 arcane damage to target hero. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
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Empyrean Rapture (Extended Art)
Empyrean Rapture (Extended Art) $59.95
If a card with Herald in its name has been put into your hero's soul during your turn, the first hero ability you activate that turn costs {r}{r} less to activate. Once per Turn Instant -- {r}: This gets ward 1 until end of turn. (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)
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