Blade Beckoner Boots
Blade Beckoner Boots from $6.95
This gets +1{d} while defending a weapon attack. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Trot Along (Blue)
Trot Along (Blue) from $0.95
Your next attack with 3 or less base {p} this turn gets go again. Go again
Blade Beckoner Plating
Blade Beckoner Plating from $1.25
This gets +1{d} while defending a weapon attack. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Blade Beckoner Gauntlets
Blade Beckoner Gauntlets from $2.75
This gets +1{d} while defending a weapon attack. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Nip at the Heels (Blue)
Nip at the Heels (Blue) from $0.35
Target attack with 3 or less base {p} gets +1{p}.
Cut Through (Red)
Cut Through (Red) from $0.55
If you've hit with a dagger this combat chain, this gets +1{p} and go again.
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Cut from the Same Cloth (Red)
Cut from the Same Cloth (Red) from $0.35
Target opposing hero reveals their hand. If an attack reaction card is revealed this way, mark them. Your next dagger attack this turn gets +4{p}. Go again
Ignite
Ignite from $3.95
When this attacks, the next Draconic card you play or activate this combat chain costs {r} less to play or activate. Go again
Kiss of Death
Kiss of Death from $6.95
Stealth When this hits a hero, they lose 1{g}.
Up Sticks and Run (Red)
Up Sticks and Run (Red) from $0.35
You may retrieve a dagger from your graveyard. (Pay {r} to equip it.) Your next dagger attack this turn gets +4{p}. Go again
Oath of Loyalty
Oath of Loyalty from $12.95
This may only be played if it's the first action of your turn. When this is played, until end of turn, you may only play cards that are Draconic. Go again
Calming Breeze (Red)
Calming Breeze (Red) from $0.35
The next 3 times you would be dealt damage this turn, prevent 1 of that damage.
Pain in the Backside
Pain in the Backside from $26.95
When this hits a hero, target dagger you control deals 1 damage to them. If damage is dealt this way, the dagger has hit. Go again
Tarantula Toxin
Tarantula Toxin from $6.95
Choose 1 or both; Target dagger attack gets +3{p}. Target card defending an attack with stealth gets -3{d} this turn.
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Provoke
Provoke from $19.95
If you're attacking with a weapon this chain link, the defending hero reveals a card from their hand. If it's an action card, add it to this chain link as a defending card, otherwise they discard it.
Jagged Edge
Jagged Edge from $12.95
Target weapon attack gets +3{p} and "Damage this would deal can't be prevented."
Sharpened Senses
Sharpened Senses from $3.95
Go again Your weapon attacks get +1{p}. If their {p} is greater than twice their base, they get go again. At the beginning of your end phase, destroy this.
Dual Threat
Dual Threat from $5.95
If you've attacked with a weapon this turn, the next attack action card you play this turn gets +3{p}. If you've attacked with an attack action card this turn, your next weapon attack this turn gets +3{p}. Go again
Art of the Dragon: Blood
Art of the Dragon: Blood from $1.95
When this attacks, if it is Draconic, it gets go again and the next 3 Draconic cards you play this turn cost {r} less to play.
Under the Trap-Door
Under the Trap-Door from $6.95
Stealth Instant -- Discard this: Banish target trap from your graveyard. If you do, you may play it this turn and if it would be put into the graveyard this turn, instead banish it.
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