Enlightened Strike
Enlightened Strike $24.95
As an additional cost to play Enlightened Strike, put a card from your hand on the bottom of your deck. Choose 1; - When you attack with Enlightened Strike, draw a card. - Enlightened Strike gains +2{p}. - Enlightened Strike gains go again.
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Command and Conquer
Command and Conquer from $44.95
Defense reaction cards can't be played to Command and Conquer's chain link. If Command and Conquer hits a hero, destroy all cards in their arsenal.
Mordred Tide
Mordred Tide from $3.95
Until end of turn, if you would create a Runechant token, instead create that many plus 1. Go again
Three of a Kind
Three of a Kind $5.95
Draw 3 cards. Until end of turn, you may only play cards from arsenal. Go again
Twinning Blade
Twinning Blade $5.95
You may attack an additional time with target sword this turn. (You must have an action point to attack an additional time.)
Glint the Quicksilver
Glint the Quicksilver $3.95
Target weapon attack gains go again. Reprise - If the defending hero has defended with a card from their hand this chain link, draw a card.
Grasp of the Arknight
Grasp of the Arknight from $69.95
Once per Turn Action - {r}{r}: Create a Runechant token. This ability costs an additional {r} to activate for each Runechant you control. Go again Battleworn (If you defend with Grasp of the Arknight, put a -1{d} counter on it when the combat chain closes.)
Viziertronic Model i
Viziertronic Model i $4.95
Action - Destroy Viziertronic Model i: Whenever you boost this turn, draw a card then put a card from your hand on top of your deck. Go again Arcane Barrier 2 (If your hero would be dealt arcane damage, you may pay {r}{r} instead. If you do, prevent 2 arcane damage that source would deal.)
Spinal Crush
Spinal Crush $1.75
Crush - If Spinal Crush deals 4 or more damage to a hero, action cards, activated abilities, and attacks they control lose and can't gain go again during their next action phase.
Righteous Cleansing
Righteous Cleansing $2.95
Crush - If Righteous Cleansing deals 4 or more damage to a hero, look at the top 5 cards of their deck. Banish 1 or more cards with the same name from among them, then put the rest on top of their deck in any order.
Scabskin Leathers
Scabskin Leathers from $29.95
Once per Turn Action - 0: Roll a 6 sided die. Gain action points equal to half the number rolled, rounded down. Battleworn (If you defend with Scabskin Leathers, put a -1{d} counter on it when the combat chain closes.)
Remorseless
Remorseless $2.95
(Arrows can only be played from arsenal and only if you control a bow.) If Remorseless is put into your arsenal face up, until end of turn it gains "Defense reactions can't be played from arsenal to Remorseless's chain link."  If Remorseless hits a hero, until the end of their next turn, whenever they play an action card, they lose 1{g}.
Endless Arrow
Endless Arrow $4.95
(Arrows can only be played from arsenal and only if you control a bow.) If Endless Arrow hits, put it into your hand.
Spoils of War
Spoils of War $1.95
Your next weapon attack this turn gains +2{p} and go again. Whenever a weapon you control hits this turn, create 2 Copper tokens. Go again
Ancestral Empowerment
Ancestral Empowerment $7.95
Target Ninja attack action card gains +1{p}. Draw a card.
Beast Within
Beast Within from $4.95
If Beast Within is put into a graveyard from anywhere other than the combat chain, banish the top card of your deck and lose 1{g}. If it has 6 or more {p}, put it into your hand, otherwise repeat this process.
Braveforge Bracers
Braveforge Bracers from $10.95
Once per Turn Action - {r}: Your next weapon attack this turn gains +1{p}. Activate this ability only if a weapon you control has hit this turn. Go again Battleworn (If you defend with Braveforge Bracers, put a -1{d} counter on it when the combat chain closes.)
Mask of Momentum
Mask of Momentum from $44.95
Once per Turn Effect - When an attack action card you control is the third or higher chain link in a row to hit, draw a card. Blade Break (If you defend with Mask of Momentum, destroy it when the combat chain closes.)
Gorganian Tome
Gorganian Tome $1.75
Legendary (You may only have 1 Gorganian Tome in your deck.) Draw X cards, where X is 1 plus the number of Gorganiam Tome's in all graveyards. Go again
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Last Ditch Effort
Last Ditch Effort $0.25
When you play Last Ditch Effort, if you have no cards in your deck, it gains +4{p} and go again. 
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