Bittering Thorns (Red)
Bittering Thorns (Red) from $1.25
When this hits, your next attack this turn gets +1{p}. Go again
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Pouncing Paws
Pouncing Paws $19.95
Instant -- Destroy this: Create a Crouching Tiger in your banished zone. You may play it this turn. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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Blood Scent
Blood Scent $7.95
Instant -- Destroy this: Gain {r}. Activate this only if you've attacked with a Crouching Tiger this turn. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.
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Cranial Crush
Cranial Crush $7.95
Crush - When this deals 4 or more damage to a hero, they can't draw cards during their next action phase.
Civic Steps
Civic Steps $10.95
Whenever this defends, create a Quicken token under another hero's control. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Mauling Qi (Red)
Mauling Qi (Red) $4.75
Combo - When this hits, if Crouching Tiger was the last attack this combat chain, deal 1 damage to each opposing hero.
Tiger Eye Reflex (Yellow)
Tiger Eye Reflex (Yellow) $2.95
Ambush (While this is in your arsenal, you may defend with it.) When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.
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Growl (Red)
Growl (Red) $3.95
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
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Boulder Drop (Blue)
Boulder Drop (Blue) $2.95
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
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Salt the Wound (Yellow)
Salt the Wound (Yellow) $0.35
This gets +1{p} for each attack that has hit this combat chain.
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Sigil of Solace (Red)
Sigil of Solace (Red) $1.25
Gain 3{g}
Mask of Three Tails
Mask of Three Tails $1.25
Instant -- Destroy this: Draw a card. Activate this ability only if you've hit 3 or more times this combat chain.
Civic Duty
Civic Duty $0.55
Whenever this defends, create a Vigor token under another hero's control. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Boulder Drop (Yellow)
Boulder Drop (Yellow) $0.20
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
Tearing Shuko
Tearing Shuko $0.20
Instant -- Destroy this: The next Crouching Tiger you play this turn gets +2{p}. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Earthlore Empowerment (Red)
Earthlore Empowerment (Red) $0.75
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play and gets +5{p}.
Crash Down (Red)
Crash Down (Red) $0.85
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +6{p}.
Disable (Blue)
Disable (Blue) $0.25
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of its owner's deck.
Throttle (Blue)
Throttle (Blue) $0.25
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Growl (Yellow)
Growl (Yellow) $0.35
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
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