Up Sticks and Run (Red)
Up Sticks and Run (Red) from $1.00
You may retrieve a dagger from your graveyard. (Pay {r} to equip it.) Your next dagger attack this turn gets +4{p}. Go again
Haunting Rendition
Haunting Rendition from $20.00
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn. The first time you prevent damage this way, create a Runechant token.
Chase the Tail
Chase the Tail from $5.00
Combo - When this attacks, if Crouching Tiger was the last attack this combat chain, this gets go again and the next Crouching Tiger you play this combat chain gets +3{p}.
Bonds of Agony
Bonds of Agony from $7.00
Stealth If you've played or activated 3 or more attack reactions this chain link, this gets +3{p} and "When this hits a hero, look at their hand and choose a card. Search their hand, deck, and graveyard and banish up to 3 cards with the same name as the chosen card. They shuffle."
Sold out
Ripple Away
Ripple Away from $13.00
Instant -- Discard this: If an action card effect would create 1 or more tokens this turn, instead it creates that many minus 1 of each of those tokens.
Mask of Momentum
Mask of Momentum $93.00
Once per Turn Effect - When an attack action card you control is the third or higher chain link in a row to hit, draw a card. Blade Break (If you defend with Mask of Momentum, destroy it when the combat chain closes.)
Kiss of Death
Kiss of Death from $23.00
Stealth When this hits a hero, they lose 1{g}.
Rampant Growth <> Life
Rampant Growth <> Life from $13.00
Amp X, where X is the total {g} you've gained this turn. Meld (You may play 1 or both halves of this card. Each costs 0.) Gain 1{g}
Mental Block
Mental Block from $10.00
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn. The first time you prevent damage this way, create a Ponder token.
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