Rough Up (Yellow)
Rough Up (Yellow) $1.00
If there is a card with 6 or more {p} in your pitch zone, this gets +1{p}.
Right Behind You (Red)
Right Behind You (Red) $1.00
When this defends together with another card from hand, this gets +1{d} and look at the top card of your deck. You may put it on the bottom.
Prime the Crowd (Blue)
Prime the Crowd (Blue) $1.00
The next attack action card you play this turn gets +2{p}. The crowd cheers each Revered hero. The crowd boos each Reviled hero. Go again
Plate of Tough Love
Plate of Tough Love from $1.00
If you control a Confidence and a Toughness token, this gets +2{d}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Overbearing Presence
Overbearing Presence from $1.00
Action -- {r}{r}{r}, destroy this: Create 3 Vigor tokens. Activate this only if there is a card with 6 or more {p} in your pitch zone. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Instill Fear (Yellow)
Instill Fear (Yellow) $1.00
When this attacks a hero, intimidate them. (They banish a random card from their hand face-down. At the beginning of the end phase, return it to their hand.)
Instill Fear (Red)
Instill Fear (Red) $1.00
When this attacks a hero, intimidate them. (They banish a random card from their hand face-down. At the beginning of the end phase, return it to their hand.)
Hold Firm
Hold Firm from $1.00
Action -- {r}{r}{r}, destroy this: Create 3 Toughness tokens. Activate this only if you have less {g} than each other hero. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
High Pitched Howl (Yellow)
High Pitched Howl (Yellow) $1.00
When this attacks, if there is a card with 6 or more {p} in your pitch zone, create a Vigor token.
Goon Tactics
Goon Tactics $1.00
If you control 3 or more auras, this gets +3{p} and "When this hits a hero, destroy the top card of their deck."
Empowering Ruckus
Empowering Ruckus $1.00
If you've been cheered this turn, this gets +1{p}.
Darling of the Crowd
Darling of the Crowd $1.00
While this is defending, if you've been cheered this turn, it gets +1{d}.
Story Beats (Red)
Story Beats (Red) $1.00
When this attacks or defends, you may put a suspense counter on, or remove one from, an aura of suspense you control.
Punch Above Your Weight (Yellow)
Punch Above Your Weight (Yellow) $1.00
When this attacks, you may pay {r}{r}{r}. If you do, this gets +4{p}.
Full of Bravado (Red)
Full of Bravado (Red) $1.00
When this attacks or defends, if you control an aura of suspense, create a Confidence token.
Fight Fair
Fight Fair $1.00
If this is defended by a Reviled card, this gets +1{p}. When this hits a Reviled hero, put this on the bottom of its owner's deck.
Fight Dirty
Fight Dirty $1.00
If this is defended by a Revered card, this gets +1{p}. When this hits a Revered hero, destroy the top card of their deck.
Comeback Kid (Blue)
Comeback Kid (Blue) $1.00
When this attacks a hero, if you have less {g} than them, the crowd cheers you. If you've been cheered this turn, this gets +1{p}.
Asking for Trouble
Asking for Trouble $1.00
When this defends, create a Vigor token under the attacking hero's control.
Who Blinks First?
Who Blinks First? $1.00
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this leaves the arena, you may destroy an aura permanent that a Guardian hero controls.
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