Strike Gold (Blue)
Strike Gold (Blue) $1.00
Your next Mechanologist attack this turn gets +2{p}. Create a Golden Cog token.
Sky Skimmer (Yellow)
Sky Skimmer (Yellow) $1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Sky Skimmer (Red)
Sky Skimmer (Red) $1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Sirens of Safe Harbor (Yellow)
Sirens of Safe Harbor (Yellow) $1.00
When this is put into your graveyard from anywhere, gain 1{g}.
Sic 'Em Shot (Blue)
Sic 'Em Shot (Blue) $1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Riggermortis
Riggermortis $1.00
Action -- {r}, {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Restless Bones (Yellow)
Restless Bones (Yellow) $1.00
Action -- {r}{r}{r}, destroy this: Draw a card. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Restless Bones (Red)
Restless Bones (Red) $1.00
Action -- {r}{r}, {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Ravenous Rabble (Red)
Ravenous Rabble (Red) $1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Rally the Coast Guard (Yellow)
Rally the Coast Guard (Yellow) $1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Perk Up
Perk Up $1.00
Your next Mechanologist attack this turn gets +4{p}. You may {u} your hero. Go again
Peg Leg
Peg Leg $1.00
Action -- {r}{r}{r}, destroy this: Your next attack this turn gets go again. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
On the Horizon (Blue)
On the Horizon (Blue) $1.00
Action -- {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Nimby (Blue)
Nimby (Blue) $1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Nettling Shot
Nettling Shot $1.00
When this is played, if you have less {g} than an opposing hero, it gets go again. When this hits, deal 1 damage to any target.
Mutiny on the Swiftwater
Mutiny on the Swiftwater $1.00
When this is played, if you have less {g} than an opposing hero, it gets go again. When this hits, deal 1 damage to any target.
Light Fingers
Light Fingers $1.00
Instant -- {t} a cog you control, destroy this: Gain {r}. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Jittery Bones (Yellow)
Jittery Bones (Yellow) $1.00
Action -- {t}: Attack Instant -- {t}: Gain 1{g} Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Goldwing Turbine (Red)
Goldwing Turbine (Red) $1.00
Your next Mechanologist attack this turn gets +3{p}. Create a Golden Cog token.
Gold Hunter Marauder
Gold Hunter Marauder $1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
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