High Seas Singles

HMS Marlin (Treasure Pack)
$4.00
When this hits a hero, destroy the top card of their deck.
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and overpower. (This can't be defended by more than 1 action card.)

HMS Kraken (Treasure Pack)
$5.00
When this hits a hero, destroy an item they control.
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and overpower. (This can't be defended by more than 1 action card.)

HMS Barracuda (Treasure Pack)
$6.00
When this hits a hero, destroy an ally they control.
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and overpower. (This can't be defended by more than 1 action card.)
Sold out

Sunken Treasure (Treasure Pack)
$87.00
When this defends, you may turn a card in a graveyard face-down. If it's yellow, create a Gold token.
Sold out

Loan Shark (Treasure Pack)
$94.00
Go again
When this enters the arena, create 2 Gold tokens.
At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this, then lose 2{g} unless you discard a card.

Conqueror of the High Seas (Treasure Pack)
$188.00
When this hits a hero, destroy all cards in their arsenal. Create a Gold token for each card destroyed this way.
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and go again.

Gold-Baited Hook (Treasure Pack)
$127.00
Action -- {t}: Your next Pirate attack this turn gets "When this hits a hero, steal a Gold token they control, otherwise create a Gold token." At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this. Go again
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Sold out

Dead Threads (Treasure Pack)
$185.00
Instant -- {t}: Gain {r}. Activate this only if an ally has been put into your graveyard this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Washed Up Wave
$1.00
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Unicycle
$1.00
Instant -- Destroy this: {u} a cog you control.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Thiev'n Varmints
$1.00
Action -- {r}{r}{r}, destroy this: Draw a card. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)

Swindler's Grift (Red)
$1.00
Action -- {t}: Attack
Instant -- {t}: Gain 1{g}
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)

Swiftwater Sloop (Yellow)
$1.00
Your next Mechanologist attack this turn gets +4{p}.
You may {u} your hero.
Go again

Strike Gold (Red)
$1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.

Sky Skimmer (Yellow)
$1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.


Sic 'Em Shot (Blue)
$1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Restless Bones (Yellow)
$1.00
Action -- {r}{r}{r}, destroy this: Draw a card. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)

Rally the Coast Guard (Yellow)
$1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
