High Seas Singles
Lost in Transit
$1.00
When this defends, you may remove a gold counter from Treasure Island. If you do and you are a Thief, create a Gold token.
Kelpie, Tangled Mess
$1.00
Action -- {t}: Attack
Action -- {r}, {t}: {t} target hero or ally. Go again
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Divvy Up
$1.00
Remove half the gold counters from Treasure Island, rounded up. If you are a Thief, instead remove all of them.
Create Gold tokens equal to the number of gold counters removed this way.
Marlynn, Treasure Hunter (Marvel)
$194.00
Action -- {t}, destroy a Gold you control: Create a Goldfin Harpoon in your hand. Go again
Whenever you draw a card during your action phase, you may put an arrow from your hand face-up into your arsenal.
Sold out
Gravy Bones, Shipwrecked Looter (Marvel)
$230.00
Instant -- {t}, destroy a Gold you control: Draw a card, then discard a card.
If a blue card has been put into your graveyard this turn, you may play cards with watery grave from your graveyard.
Sawbones, Dock Hand (Marvel)
$98.00
Action -- {r}, {t}: Attack
Instant -- {t}: the next time you or a Pirate you control would be dealt damage this turn, prevent 1 of that damage.
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Barnacle (Marvel)
$6.00
Action -- {t}: Attack
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Swiftstrike Bracers (Treasure Pack)
$8.00
Action -- Destroy this: Your next attack this turn gets +2{p}. Activate this only if you've played a Nimblism this turn. Go again
Helmsman's Peak (Treasure Pack)
$6.00
When this defends, look at the top card of your deck.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Mutiny on the Swiftwater (Treasure Pack)
$2.00
For each hero that controls more Gold than you, steal a Gold token they control.
If you gain control of 1 or more Gold tokens this way, your next attack this turn gets go again.
Go again
Mutiny on the Nimbus Sovereign (Treasure Pack)
$2.00
For each hero that controls more Gold than you, steal a Gold token they control.
If you gain control of 1 or more Gold tokens this way, your next attack this turn gets overpower. (It can't be defended by more than 1 action card.)
Go again
Sold out
Mutiny on the Battalion Barque (Treasure Pack)
$5.00
For each hero that controls more Gold than you, steal a Gold token they control.
If you gain control of 1 or more Gold tokens this way, your next attack this turn gets +2{p}.
Go again
Chart a Course (Blue) (Treasure Pack)
$2.00
Your third attack this turn gets +3{p}.
You may put a gold counter on Treasure Island.
Go again
Chart a Course (Yellow) (Treasure Pack)
$2.00
Your second attack this turn gets +3{p}.
You may put a gold counter on Treasure Island.
Go again
Chart a Course (Red) (Treasure Pack)
$3.00
Your first attack this turn gets +3{p}.
You may put a gold counter on Treasure Island.
Go again
Sold out
Thiev'n Varmints (Treasure Pack)
$2.00
When this attacks, you may remove a gold counter from Treasure Island. If you do and you are a Thief, create a Gold token.
Swindler's Grift (Yellow) (Treasure Pack)
$4.00
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token.
Swindler's Grift (Red) (Treasure Pack)
$5.00
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token.
Swiftwater Sloop (Red) (Treasure Pack)
$43.00
High Tide - If there are 2 or more blue cards in your pitch zone, this gets go again.