Shifting Tides (Treasure Pack)
Shifting Tides (Treasure Pack) $27.00
Go again At the start of your turn, pitch the top card of your deck. If it's blue, put this on the bottom of your deck, otherwise destroy this.
Sea Floor Salvage (Treasure Pack)
Sea Floor Salvage (Treasure Pack) $43.00
Turn a card in a graveyard face-down. If it's yellow, create a Gold token. Go again
HMS Marlin (Treasure Pack)
HMS Marlin (Treasure Pack) $9.00
When this hits a hero, destroy the top card of their deck. High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and overpower. (This can't be defended by more than 1 action card.)
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HMS Barracuda (Treasure Pack)
HMS Barracuda (Treasure Pack) $5.00
When this hits a hero, destroy an ally they control. High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and overpower. (This can't be defended by more than 1 action card.)
Swindler's Grift (Yellow)
Swindler's Grift (Yellow) $1.00
Action -- {r}, {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Swindler's Grift (Blue)
Swindler's Grift (Blue) $1.00
Action -- {r}{r}, {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Strike Gold (Yellow)
Strike Gold (Yellow) $1.00
Your next Mechanologist attack this turn gets +3{p}. Create a Golden Cog token.
Strike Gold (Red)
Strike Gold (Red) $1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Strike Gold (Blue)
Strike Gold (Blue) $1.00
Your next Mechanologist attack this turn gets +2{p}. Create a Golden Cog token.
Scouting Shot
Scouting Shot $1.00
When this is put into your graveyard from anywhere, gain 1{g}.
Riggermortis
Riggermortis $1.00
Action -- {r}, {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Restless Bones (Red)
Restless Bones (Red) $1.00
Action -- {r}{r}, {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Rally the Coast Guard (Yellow)
Rally the Coast Guard (Yellow) $1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Mutiny on the Battalion Barque
Mutiny on the Battalion Barque $1.00
When this attacks, you may put a gold counter on Treasure Island.
Light Fingers
Light Fingers $1.00
Instant -- {t} a cog you control, destroy this: Gain {r}. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Goldwing Turbine (Red)
Goldwing Turbine (Red) $1.00
Your next Mechanologist attack this turn gets +3{p}. Create a Golden Cog token.
Pilfer the Wreck (Blue)
Pilfer the Wreck (Blue) $1.00
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.
Lost in Transit
Lost in Transit $1.00
When this defends, you may remove a gold counter from Treasure Island. If you do and you are a Thief, create a Gold token.
Divvy Up
Divvy Up $1.00
Remove half the gold counters from Treasure Island, rounded up. If you are a Thief, instead remove all of them. Create Gold tokens equal to the number of gold counters removed this way.
Crash Down the Gates (Yellow)
Crash Down the Gates (Yellow) $1.00
When this attacks a hero, they reveal the top card of their deck. If this has {p} greater than the revealed card, this gets +2{p}. When this hits a hero, destroy the top card of their deck.
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