High Seas Singles
Board the Ship
$1.00
When this attacks, you may {t} an ally you control. If you do, this gets overpower. (This can't be defended by more than 1 action card.)
Light Fingers (Treasure Pack)
$10.00
When this defends, if you are a Thief, steal a Gold token the attacking hero controls. (Gain control of it.)
Blade Break (When the combat chain closes, if this defended, destroy it.)
Mutiny on the Swiftwater (Treasure Pack)
$2.00
For each hero that controls more Gold than you, steal a Gold token they control.
If you gain control of 1 or more Gold tokens this way, your next attack this turn gets go again.
Go again
Mutiny on the Nimbus Sovereign (Treasure Pack)
$2.00
For each hero that controls more Gold than you, steal a Gold token they control.
If you gain control of 1 or more Gold tokens this way, your next attack this turn gets overpower. (It can't be defended by more than 1 action card.)
Go again
Thiev'n Varmints (Treasure Pack)
$2.00
When this attacks, you may remove a gold counter from Treasure Island. If you do and you are a Thief, create a Gold token.
Gold Hunter Longboat (Treasure Pack)
$3.00
If you control less Gold than an opponent, this gets +2{p}.
Sold out
Expedition to Horizon's Mantle (Treasure Pack)
$2.00
When this attacks, you may put a gold counter on Treasure Island.
Expedition to Dreadfall Reach (Treasure Pack)
$2.00
When this attacks, you may put a gold counter on Treasure Island.
Battalion Barque (Red) (Treasure Pack)
$12.00
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +2{p}.
Scrub the Deck (Treasure Pack)
$8.00
Destroy the top card of target hero's deck. If it's yellow, create a Gold token.
Go again
Divvy Up (Treasure Pack)
$2.00
Remove half the gold counters from Treasure Island, rounded up. If you are a Thief, instead remove all of them.
Create Gold tokens equal to the number of gold counters removed this way.
Pilfer the Wreck (Blue) (Treasure Pack)
$2.00
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.
Loan Shark (Treasure Pack)
$36.00
Go again
When this enters the arena, create 2 Gold tokens.
At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this, then lose 2{g} unless you discard a card.
Conqueror of the High Seas (Treasure Pack)
$114.00
When this hits a hero, destroy all cards in their arsenal. Create a Gold token for each card destroyed this way.
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and go again.
Sold out
Washed Up Wave (Treasure Pack)
$12.00
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Sold out
Unicycle (Treasure Pack)
$100.00
Instant -- Destroy this: {u} a cog you control.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Thiev'n Varmints
$1.00
Action -- {r}{r}{r}, destroy this: Draw a card. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)
Swindler's Grift (Red)
$1.00
Action -- {t}: Attack
Instant -- {t}: Gain 1{g}
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Sky Skimmer (Yellow)
$1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Sic 'Em Shot (Blue)
$1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.