Bam Bam
Bam Bam from $2.00
When this hits a hero, destroy an item they control. Instant -- Discard this: Your club attacks this turn get "When this hits a hero, destroy an item they control."
Golden Tipple (Blue)
Golden Tipple (Blue) $1.00
Your next Mechanologist attack this turn gets +1{p}. Create a Golden Cog token.
Sold out
Fiddler's Green (Red)
Fiddler's Green (Red) from $2.00
When this is put into your graveyard from anywhere, gain 3{g}.
Copper Cog
Copper Cog from $8.00
Unlimited (You may have any number of Copper Cogs in your deck.) Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.
Golden Tipple (Yellow)
Golden Tipple (Yellow) $1.00
Your next Mechanologist attack this turn gets +2{p}. Create a Golden Cog token.
Red Fin Harpoon
Red Fin Harpoon $1.00
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's red, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Drop the Anchor
Drop the Anchor from $1.00
Your next arrow attack this turn gets +3{p} and "When this hits a hero, {t} them and all allies they control." Go again
Riddle with Regret
Riddle with Regret from $1.00
Go again At the beginning of each hero's end phase, they lose X{g}, where X is the number of auras they controlled when this triggered. If X is 3 or more, destroy this.
Midas Touch
Midas Touch from $15.00
Destroy target ally. It's controller creates Gold tokens equal to its cost. Go again
Call in the Big Guns (Red)
Call in the Big Guns (Red) $1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Cogwerx Zeppelin (Blue)
Cogwerx Zeppelin (Blue) $1.00
When this hits a hero, you may {t} a cog you control. If you do, create a Golden Cog token. Twice per Turn Instant -- {t} a cog you control: This gets +1{p}.
Avast Ye!
Avast Ye! $1.00
Your next Pirate ally attack this turn gets go again and "When this hits a hero, create a Gold token." Go again
Undercover Acquisition
Undercover Acquisition from $1.00
Stealth When this hits a hero, steal an item they control. (Gain control of it.)
Moray le Fay
Moray le Fay $1.00
Action -- {t}: Attack Instant -- {r}, {t}: Put a +1{p} counter on target ally. Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Scar for a Scar (Red)
Scar for a Scar (Red) $1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Fire in the Hole
Fire in the Hole $1.00
Your next arrow attack this turn gets +3{p}. You may {u} a bow you control. Go again
Nimby (Red)
Nimby (Red) $1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Pounamu Amulet
Pounamu Amulet $15.00
Action -- Destroy this: Gain 2{g}. Go again Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)
Barbed Barrage
Barbed Barrage from $5.00
As an additional cost to play this, you may pay {r}{r}{r}. If you do, this attacks an additional target.
Shifting Tides
Shifting Tides $1.00
Go again At the start of your turn, pitch the top card of your deck. If it's blue, put this on the bottom of your deck, otherwise destroy this.
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