Deny Redemption
Deny Redemption from $2.00
When this attacks a hero with more {g} than you, deal 1 arcane damage to them. This damage can't be prevented. Instant -- Discard this: Heroes can't gain {g} this turn.
Swift Shot
Swift Shot $1.00
When this is put into your graveyard from anywhere, gain 1{g}.
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Sirens of Safe Harbor (Red)
Sirens of Safe Harbor (Red) $1.00
When this is put into your graveyard from anywhere, gain 1{g}.
Dry Powder Shot
Dry Powder Shot $1.00
When this attacks, you may put a gold counter on Treasure Island.
Gold-Baited Hook
Gold-Baited Hook $93.00
Action -- {t}: Your next Pirate attack this turn gets "When this hits a hero, steal a Gold token they control, otherwise create a Gold token." At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Pounamu Amulet
Pounamu Amulet $58.00
Action -- Destroy this: Gain 2{g}. Go again Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)
Chum, Friendly First Mate
Chum, Friendly First Mate $18.00
Action -- {t}: Attack Instant -- {t}, discard a card with watery grave: Until end of turn, opponents must choose this as the target of attacks if able. Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
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Swabbie
Swabbie $1.00
Action -- {r}{r}, {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Quick Clicks
Quick Clicks $1.00
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Call in the Big Guns (Red)
Call in the Big Guns (Red) $1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Saltwater Swell (Yellow)
Saltwater Swell (Yellow) $1.00
When this attacks, reveal the top card of your deck. If it's blue, pitch it. Go again
Flying High (Red)
Flying High (Red) $1.00
Your next attack this turn gets go again. If it's red, it gets +1{p}. Go again
Fire in the Hole
Fire in the Hole $1.00
Your next arrow attack this turn gets +3{p}. You may {u} a bow you control. Go again
Drop the Anchor
Drop the Anchor from $1.00
Your next arrow attack this turn gets +3{p} and "When this hits a hero, {t} them and all allies they control." Go again
Cogwerx Zeppelin (Blue)
Cogwerx Zeppelin (Blue) from $1.00
When this hits a hero, you may {t} a cog you control. If you do, create a Golden Cog token. Twice per Turn Instant -- {t} a cog you control: This gets +1{p}.
Moray le Fay
Moray le Fay $2.00
Action -- {t}: Attack Instant -- {r}, {t}: Put a +1{p} counter on target ally. Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Dead Threads
Dead Threads $41.00
Instant -- {t}: Gain {r}. Activate this only if an ally has been put into your graveyard this turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
Riddle with Regret
Riddle with Regret from $1.00
Go again At the beginning of each hero's end phase, they lose X{g}, where X is the number of auras they controlled when this triggered. If X is 3 or more, destroy this.
Barbed Barrage
Barbed Barrage $6.00
As an additional cost to play this, you may pay {r}{r}{r}. If you do, this attacks an additional target.
Rally the Coast Guard (Blue)
Rally the Coast Guard (Blue) $1.00
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
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