Part the Mistveil Singles
Attune with Cosmic Vibrations
from $1.00
When this attacks a hero or defends a hero's attack, reveal the top card of their deck. If the revealed card is blue, this gets +3{p} and +3{d}.
Preserve Tradition // Inner Chi
$1.00
Legendary (You may only have 1 Preserve Tradition in a constructed deck.)
Put target action card from your graveyard on the bottom of your deck.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Dust from Stillwater Shrine
from $2.00
Material - While this is under a permanent other than Miragai, that permanent has phantasm.
Path Well Traveled // Inner Chi
$1.00
Legendary (You may only have 1 Path Well Traveled in a constructed deck.)
Target attack gets go again.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Pass Over // Inner Chi
$1.00
Legendary (You may only have 1 Pass Over in a constructed deck.)
Banish target card from an opposing hero's graveyard.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Homage to Ancestors // Inner Chi
$1.00
Legendary (You may only have 1 Homage to Ancestors in a constructed deck.)
Gain 1{g}
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Biting Breeze (Blue)
$1.00
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn.
Go again
Aspect of Tiger: Mind
$1.00
Combo - When this attacks, if a blue attack action card was the last attack this combat chain, this gets go againand create a Crouching Tiger in your banished zone. You may play it this turn.
Enigma, New Moon
$22.00
Equipment you own get cloaked. (Equip them face-down.)
Instant -- {c}{c}{c}: Turn target face-down equipment you have equipped face-up. If it has ward, create 3 Spectral Shield tokens.
Waning Vengeance (Red)
$1.00
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Spectral Manifestations (Red)
$1.00
Create a Spectral Shield token, then if you control no other Illusionist auras, put three +1{p} counters on it.
Go again
Breed Anger (Red)
$1.00
Combo - When this attacks, if Crouching Tiger was the last attack this combat chain, this gets go again and create a Crouching Tiger in your banished zone. You may play it this turn.
Battlefront Bastion (Blue)
$1.00
When this defends alone, prevent the next 1 damage that would be dealt to you this turn.
Wind Chakra (Blue)
$1.00
The next Crouching Tiger you play this turn gets +1{p}. If you've transcended this turn, instead it gets +3{p}.
Go again
Stride of Reprisal
from $1.00
When this defends, create a Crouching Tiger in your hand.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Pick to Pieces (Red)
$1.00
Stealth
If you've played or activated an attack reaction this chain link, this gets +1{p} and "Damage that would be dealt by this can't be prevented."
Waxing Specter (Red)
$1.00
If you've pitched a blue card this turn, this enters the arena with a +1{p} counter.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
The Grain that Tips the Scale // Inner Chi
$1.00
Legendary (You may only have 1 The Grain that Tips the Scale in a constructed deck.)
Target attack gets +1{p}.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Rising Sun, Setting Moon // Inner Chi
$1.00
Legendary (You may only have 1 Rising Sun, Setting Moon in a constructed deck.)
Draw a card, then put a card from your hand on the bottom of your deck.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)