Part the Mistveil Singles
Waning Vengeance (Red)
$1.00
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Path Well Traveled // Inner Chi
$1.00
Legendary (You may only have 1 Path Well Traveled in a constructed deck.)
Target attack gets go again.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Zen, Tamer of Purpose
$1.00
Once per Turn Instant -- {c}{c}{c}: Create a Crouching Tiger in your hand. Search your deck for a card with combo, banish it, then shuffle. You may play it this turn.
Sacred Art: Jade Tiger Domain // Inner Chi
$2.00
Legendary (You may only have 1 Sacred Art: Jade Tiger Domain in a constructed deck.)
If you've played another blue card this turn, choose 3. Otherwise, choose 1;
Create 2 Crouching Tigers in your hand.
Your Crouching Tigers get +1{p} this turn.
Transcend
Pass Over // Inner Chi
$1.00
Legendary (You may only have 1 Pass Over in a constructed deck.)
Banish target card from an opposing hero's graveyard.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Dust from Stillwater Shrine
from $2.00
Material - While this is under a permanent other than Miragai, that permanent has phantasm.
Pick to Pieces (Blue)
$1.00
Stealth
If you've played or activated an attack reaction this chain link, this gets +1{p} and "Damage that would be dealt by this can't be prevented."
Attune with Cosmic Vibrations
$1.00
When this attacks a hero or defends a hero's attack, reveal the top card of their deck. If the revealed card is blue, this gets +3{p} and +3{d}.
Pouncing Qi (Blue)
$1.00
Combo - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and go again.
Homage to Ancestors // Inner Chi
$1.00
Legendary (You may only have 1 Homage to Ancestors in a constructed deck.)
Gain 1{g}
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Battlefront Bastion (Blue)
$1.00
When this defends alone, prevent the next 1 damage that would be dealt to you this turn.
Waxing Specter (Red)
$1.00
If you've pitched a blue card this turn, this enters the arena with a +1{p} counter.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Pick to Pieces (Red)
$1.00
Stealth
If you've played or activated an attack reaction this chain link, this gets +1{p} and "Damage that would be dealt by this can't be prevented."
Three Visits
$1.00
Ward X, where X is three times the number of blue cards you've pitched this turn. (If you would be dealt damage, destroy this to prevent X of that damage.)
Sold out
Nimblism (Red)
$1.00
The next attack action card with cost 1 or less you play this turn gets +3{p}.
Go again
Wind Chakra (Blue)
$1.00
The next Crouching Tiger you play this turn gets +1{p}. If you've transcended this turn, instead it gets +3{p}.
Go again
Stride of Reprisal
from $1.00
When this defends, create a Crouching Tiger in your hand.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Breed Anger (Red)
$1.00
Combo - When this attacks, if Crouching Tiger was the last attack this combat chain, this gets go again and create a Crouching Tiger in your banished zone. You may play it this turn.
Biting Breeze (Blue)
$1.00
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn.
Go again