Bastion of Duty
Bastion of Duty
Protect (You may defend any hero attacked by an opponent with this.) Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
$1.00
Civic Guide
Civic Guide
Whenever this defends, create a Might token under another hero's control. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
$2.00
Bone Vizier
Bone Vizier
$1.00
Sold out
Timesnap Potion
Timesnap Potion
Action -- Destroy this: Gain 2 action points.
$1.00
Crouching Tiger
Crouching Tiger
Ephemeral (If this would be put into a graveyard from anywhere, instead it ceases to exist.) Go again
$1.00
Firewall (Red)
Firewall (Red)
When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
$1.00
Throttle (Blue)
Throttle (Blue)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
$1.00
Autumn's Touch (Blue)
Autumn's Touch (Blue)
$1.00
Disable (Blue)
Disable (Blue)
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of its owner's deck.
$1.00
Star Fall
Star Fall
Once per Turn Action -- {r}: Attack If you've played a Lightning card this turn, this card's attacks get +1{p} and go again.
$1.00
On a Knife Edge
On a Knife Edge
$1.00
Thrust
Thrust
$1.00
Bone Basher
Bone Basher
$1.00
En Garde
En Garde
$1.00
Beast Mode
Beast Mode
$1.00
Leg Tap (Red)
Leg Tap (Red)
Go again
$1.00
Sold out
Energy Potion
Energy Potion
Instant -- Destroy this: Gain {r}{r}
$1.00
Throttle (Red)
Throttle (Red)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
$1.00
Thrive
Thrive
If an attack would gain {p} this turn, instead it gains that much plus 1. Go again
$1.00