Bone Basher
Bone Basher $1.00
Growl (Yellow)
Growl (Yellow) $1.00
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
Bastion of Duty
Bastion of Duty $2.00
Protect (You may defend any hero attacked by an opponent with this.) Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Throttle (Blue)
Throttle (Blue) $1.00
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Autumn's Touch (Blue)
Autumn's Touch (Blue) $1.00
Redwood Hammer
Redwood Hammer $1.00
Once per Turn Action {r}{r}{r}: Attack If an Earth card was pitched to attack with this, the attack gets +1{p}.
On a Knife Edge
On a Knife Edge $1.00
Beast Mode
Beast Mode $1.00
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Energy Potion
Energy Potion $2.00
Instant -- Destroy this: Gain {r}{r}
Tiger Eye Reflex (Blue)
Tiger Eye Reflex (Blue) $1.00
Ambush (While this is in your arsenal, you may defend with it.) When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.
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Healing Potion
Healing Potion $2.00
Action -- Destroy this: Gain 2{g}. Go again
Thrust
Thrust $1.00
En Garde
En Garde $1.00
Hala Goldenhelm
Hala Goldenhelm $1.00
Bittering Thorns (Yellow)
Bittering Thorns (Yellow) $1.00
When this hits, your next attack this turn gets +1{p}. Go again
Civic Guide
Civic Guide $1.00
Whenever this defends, create a Might token under another hero's control. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Thrive
Thrive $1.00
If an attack would gain {p} this turn, instead it gains that much plus 1. Go again
Wrecking Ball
Wrecking Ball $1.00
Throttle (Red)
Throttle (Red) $1.00
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
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