Tiger Eye Reflex (Blue)
Tiger Eye Reflex (Blue) $1.00
Ambush (While this is in your arsenal, you may defend with it.) When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.
Timesnap Potion
Timesnap Potion $1.00
Action -- Destroy this: Gain 2 action points.
Redwood Hammer
Redwood Hammer $1.00
Once per Turn Action {r}{r}{r}: Attack If an Earth card was pitched to attack with this, the attack gets +1{p}.
Civic Guide
Civic Guide $1.00
Whenever this defends, create a Might token under another hero's control. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Throttle (Blue)
Throttle (Blue) $1.00
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Firewall (Red)
Firewall (Red) $1.00
When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
Disable (Blue)
Disable (Blue) $1.00
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of its owner's deck.
Star Fall
Star Fall $1.00
Once per Turn Action -- {r}: Attack If you've played a Lightning card this turn, this card's attacks get +1{p} and go again.
Autumn's Touch (Blue)
Autumn's Touch (Blue) $1.00
Bone Basher
Bone Basher $1.00
On a Knife Edge
On a Knife Edge $1.00
Thrust
Thrust $1.00
En Garde
En Garde $1.00
Beast Mode
Beast Mode $1.00
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Energy Potion
Energy Potion $2.00
Instant -- Destroy this: Gain {r}{r}
Thrive
Thrive $1.00
If an attack would gain {p} this turn, instead it gains that much plus 1. Go again
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Healing Potion
Healing Potion $2.00
Action -- Destroy this: Gain 2{g}. Go again
Throttle (Red)
Throttle (Red) $1.00
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
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