Crash Down (Yellow)
Crash Down (Yellow) $1.00
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +5{p}.
Boulder Drop (Yellow)
Boulder Drop (Yellow) $1.00
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
Lay Down the Law (Red)
Lay Down the Law (Red) $1.00
Tower - If this has 13 or more {p}, non-equipment cards get -1{d} while defending this.
Zipper Hit (Yellow)
Zipper Hit (Yellow) $1.00
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Firewall (Red)
Firewall (Red) $1.00
When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
Zipper Hit (Red)
Zipper Hit (Red) $1.00
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Zero to Sixty (Red)
Zero to Sixty (Red) $1.00
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Lightning Press (Blue)
Lightning Press (Blue) $1.00
Target attack action card with cost 1 or less gets +1{p}. (You can play this after the opponent has decided how to defend.)
Spark Spray (Blue)
Spark Spray (Blue) $1.00
When this is defended by 1 or more cards, you may pay {r}. If you do, this gets +1{p}.
Photon Rush (Blue)
Photon Rush (Blue) $1.00
Lightning Flow - If you've played a Lightning card this turn, this gets go again.
Cloud Cover
Cloud Cover $1.00
The next time you would be dealt damage this turn, prevent 2 of that damage.
Spark Spray (Yellow)
Spark Spray (Yellow) $1.00
When this is defended by 1 or more cards, you may pay {r}. If you do, this gets +1{p}.
Sizzle (Yellow)
Sizzle (Yellow) $1.00
Your next Lightning or Elemental attack this turn gets +2{p}. Go again
Harness Lightning (Yellow)
Harness Lightning (Yellow) $1.00
Lightning Flow - If you've played a Lightning card this turn, deal 2 arcane damage to target hero.
Static Shock (Yellow)
Static Shock (Yellow) $1.00
Lightning Flow - When this hits a hero, if you've played a Lightning card this turn, deal 1 arcane damage to them.
Lightning Surge (Yellow)
Lightning Surge (Yellow) $1.00
If this was played from arsenal, it gets go again.
Fry (Yellow)
Fry (Yellow) $1.00
Go again
Crackling (Yellow)
Crackling (Yellow) $1.00
Lightning Flow - If you've played a Lightning card this turn, this gets +1{p}
Harness Lightning (Red)
Harness Lightning (Red) $1.00
Lightning Flow - If you've played a Lightning card this turn, deal 3 arcane damage to target hero.
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