All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Nullrune Boots (1st Ed) - Cold Foil
¥82,400
Once per Turn Action - [2 Resource]: Deal 2 arcane damage to target hero.

Mage Master Boots (1st Ed) - Cold Foil
¥34,600
Once per Turn Action - [2 Resource]: Deal 2 arcane damage to target hero.

Bracers of Belief (1st Ed) - Cold Foil
¥19,800
Once per Turn Action - [2 Resource]: Deal 2 arcane damage to target hero.

Arcanite Skullcap (1st Ed) - Cold Foil
¥140,100
Once per Turn Action - [2 Resource]: Deal 2 arcane damage to target hero.

Zephyr Needle Right (1st Ed) - Cold Foil
¥16,500
Once per Turn Action - [1 Resource]: Attack. Go again
If Zephyr Needle is defended by a card with [Defense] greater than Zephyr Needle's [Power], destroy Zephyr Needle when the combat chain closes.

Zephyr Needle Left (1st Ed) - Cold Foil
¥16,500
Once per Turn Action - [1 Resource]: Attack. Go again
If Zephyr Needle is defended by a card with [Defense] greater than Zephyr Needle's [Power], destroy Zephyr Needle when the combat chain closes.

Mandible Claw Right (1st Ed) - Cold Foil
¥19,000
Once per Turn Action - [2 Resource]: Attack
If you have discarded a card with 6 or more [Power] this turn, Mandible Claw gains go again.

Gambler's Gloves (1st Ed) - Cold Foil
¥30,500
Whenever a hero rolls a 6 sided die, you may destroy Gambler's Gloves. If you do, that hero rerolls the die. (You decide whether to use Gambler's Gloves after seeing the result of the die roll.)

Crater Fist (1st Ed) - Cold Foil
¥37,100
Action - [3 Resource], destroy Crater Fist: Your attacks with crush gain +2 [Power] this turn. Go again
Temper (If you defend with Crater Fist, put a -1 [Defense] counter on it when the combat chain closes then destroy it if it has 0 [Defense].)

Cintari Saber Right (1st Ed) - Cold Foil
¥18,200
Once per Turn Action - [1 Resource]: Attack
If Cintari Saber is defended by an attack action card, it gains +1 [Power] until end of turn.

Cintari Saber Left (1st Ed) - Cold Foil
¥23,900
Once per Turn Action - [1 Resource]: Attack
If Cintari Saber is defended by an attack action card, it gains +1 [Power] until end of turn.

Bloodsheath Skeleta (1st Ed) - Cold Foil
¥39,600
Instant - Destroy Bloodsheath Skeleta: The next attack action card and 'non-attack' action card you play this turn gain "This card costs [1 Resource] less to play for each Runechant you control."
Temper (If you defend with Bloodsheath Skeleta, put a -1 [Defense] counter on it when the combat chain closes then destroy it if it has 0 [Defense].)

Tectonic Plating (Alpha) - Cold Foil
¥197,700
Once per Turn Action - [1 Resource]: Create a Seismic Surge aura token. Go again
Battleworn (If you defend with Tectonic Plating, put a -1 [Defense] counter on it when the combat chain closes.)

Refraction Bolters (Alpha) - Cold Foil
¥56,900
When your weapon attack hits, you may destroy Refraction Bolters. If you do, the attack gains go again.
Battleworn (If you defend with Refraction Bolters, put a -1 [Defense] counter on it when the combat chain closes.)

Mask of Momentum (Alpha) - Cold Foil
¥477,100
Once per Turn Effect - When an attack action card you control is the third or higher chain link in a row to hit, draw a card.
Blade Break (If you defend with Mask of Momentum, destroy it when the combat chain closes.)

Ironrot Plate (Alpha) - Cold Foil
¥15,700
Blade Break (If you defend with Ironrot Plate, destroy it when the combat chain closes.)

Ironrot Legs (Alpha) - Cold Foil
¥20,600
Blade Break (If you defend with Ironrot Legs, destroy it when the combat chain closes.)

Ironrot Helm (Alpha) - Cold Foil
¥19,000
Blade Break (If you defend with Ironrot Helm, destroy it when the combat chain closes.)

Ironrot Gauntlet (Alpha) - Cold Foil
¥33,000
Blade Break (If you defend with Ironrot Gauntlet, destroy it when the combat chain closes.)