All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Trade In (Red)
¥100
When this attacks, you may discard a card. If you do, draw a card.
If this was played from arsenal, it gets go again.

Trade In (Blue)
¥100
When this attacks, you may discard a card. If you do, draw a card.
If this was played from arsenal, it gets go again.

Rally the Rearguard (Red)
¥100
Once per Turn Instant -- Discard a card: This gets +3{d}. Activate this ability only while this is defending.

Overcome Adversity
from ¥100
This may only defend an attack if the attack's controller has destroyed an Agility token this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Face Adversity
from ¥100
This may only defend an attack if the attack's controller has drawn a card this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Embrace Adversity
from ¥100
This may only defend an attack if the attack's controller has destroyed a Might token this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Confront Adversity
from ¥100
This may only defend an attack if the attack's controller has destroyed a Vigor token this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Adrenaline Rush (Yellow)
¥100
When you play this, if you have less {g} than an opposing hero, this gets +3{p}.

Adrenaline Rush (Red)
¥100
When you play this, if you have less {g} than an opposing hero, this gets +3{p}.

Adrenaline Rush (Blue)
¥100
When you play this, if you have less {g} than an opposing hero, this gets +3{p}.