Calming Breeze (Red)
Calming Breeze (Red) from ¥100
The next 3 times you would be dealt damage this turn, prevent 1 of that damage.
Ripple Away
Ripple Away from ¥6,900
Instant -- Discard this: If an action card effect would create 1 or more tokens this turn, instead it creates that many minus 1 of each of those tokens.
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Prismatic Leyline
Prismatic Leyline from ¥4,600
Your next red attack this turn gets +1{p}, your next yellow gets +2{p}, and your next blue gets +3{p}. Go again
Test of Strength
Test of Strength from ¥100
When this defends, clash with the attacking hero. The winner creates a Gold token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Warmonger's Diplomacy
Warmonger's Diplomacy from ¥5,800
Starting with the hero to your left, each hero chooses war or peace. If they choose war, the only actions they may play or activate during their next turn are weapon and attack actions. If they choose peace, the only actions they may play or activate during their next turn are non-weapon non-attack actions.
Ravenous Rabble - Red
Ravenous Rabble - Red ¥100
Mischievous Meeps
Mischievous Meeps from ¥400
When this hits a hero, gain control of an item with cost 2 or less they control. Otherwise, draw a card. Go again
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