Essence of Ancestry: Body
Essence of Ancestry: Body from ¥100
When this leaves the arena, if you control no Illusionist auras, the next time you would be dealt damage by a red source this turn, prevent it. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Spectral Manifestations (Yellow)
Spectral Manifestations (Yellow) from ¥100
Create a Spectral Shield token, then if you control no other Illusionist auras, put two +1{p} counters on it. Go again
Spectral Manifestations (Blue)
Spectral Manifestations (Blue) from ¥100
Create a Spectral Shield token, then if you control no other Illusionist auras, put a +1{p} counter on it. Go again
Astral Etchings (Blue)
Astral Etchings (Blue) from ¥100
Put a +1{p} counter on target aura with ward you control. If you control a Spectral Shield, you may play this as though it were an instant.
Spectral Shield
Spectral Shield ¥100
Ward 1 (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)
Iris of Reality (Alt Art Promo)
Iris of Reality (Alt Art Promo) ¥1,500
During your action phase, Illusionist auras you control are weapons with 4 base {p} and "Once per Turn Action -- {r}{r}{r}: Attack. Go again"
Haunting Specter (Red)
Haunting Specter (Red) from ¥100
When this leaves the arena, create a Spectral Shield token, then if you control no other Illusionist auras, put a +1{p} counter on it. Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)
Essence of Ancestry: Soul
Essence of Ancestry: Soul from ¥100
When this leaves the arena, if you control no Illusionist auras, the next time you would be dealt damage by a yellow source this turn, prevent it. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
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