All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Kassai (Marvel)
from ¥6,800
If you've drawn a card this turn, your sword attacks cost {r} less to activate.
Once per Turn Action -- Banish 2 red and 2 yellow cards from your graveyard: The next time a weapon you control hits a hero this turn, create a Gold token. Go again
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A Drop in the Ocean // Inner Chi (Marvel)
¥3,200
Legendary (You may only have 1 A Drop in the Ocean in a constructed deck.)
Target attack gets -1{p}.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Figment of Ravages // Sekem, Archangel of Ravages (Marvel)
¥9,400
Legendary (You may only have 1 Figment of Ravages in your deck.)
When this enters the arena, deal 1 arcane damage to any target.
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Once per Turn Action -- {r}{r}: Attack
When Sekem attacks, you may banish a card from your hero's soul. If you do, deal 2 arcane damage to any target.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
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Sigil of Lightning - Marvel
from ¥5,500
At the beginning of your action phase, destroy this.
When this leaves the arena, create an Embodiment of Lightning token.
Sigil of Cycles - Marvel
¥4,400
Go again
At the beginning of your action phase, destroy this.
When this leaves the arena, discard a card then draw a card.
Sigil of Conductivity - Marvel
from ¥4,400
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Lightning token.
Path Well Traveled // Inner Chi (Marvel)
¥6,600
Legendary (You may only have 1 Path Well Traveled in a constructed deck.)
Target attack gets go again.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Pass Over // Inner Chi (Marvel)
¥7,600
Legendary (You may only have 1 Pass Over in a constructed deck.)
Banish target card from an opposing hero's graveyard.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Nasreth, the Soul Harrower (Marvel)
¥5,100
(Allies can be attacked and can't be defended by the controlling hero. They die when they have 0 {g}. At end of turn, allies life totals are reset.)
Once per Turn Action -- 0: Attack
When Nasreth hits a hero, banish a card from their soul. If a Light card is banished this way, gain 1{g}.