All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Sacred Art: Undercurrent Desires (Promo)
¥1,400
Legendary (You may only have 1 Sacred Art: Undercurrent Desires in a constructed deck.)If you've played another blue card this turn, choose 3. Otherwise, choose 1;Create a Fang Strike and Slither in your hand.Banish up to 2 cards in an opposing hero's graveyard.Transcend

Pitfall Trap (Yellow) (Promo)
¥400
Pitfall Trap can only be played from arsenal.
When this defends, deal 2 damage to the attacking hero unless they pay {r}.

Reduce to Runechant (Red) (Promo)
from ¥900
Reduce to Runechant costs [1 Resource] less to play for each Runechant you control.
Create a Runechant token. (It's an aura with "When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.")
Sold out

Ironsong Response (Red) (Promo)
from ¥900
Reprise - If the defending hero has defended with a card from their hand this chain link, target weapon attack gains +3 [Power].

Hungering Demigon (Red) (Promo)
¥200
If an opposing hero has 1 or more cards in their soul, you may play this from your banished zone.
When this hits a hero, banish a card from their soul.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Banshee (Yellow) (Promo)
¥200
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Banshee (Red) (Promo)
¥700
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Sold out

Herald of Ravages (Yellow) (Promo)
¥300
When this hits, put it into your hero's soul and deal 1 arcane damage to target hero.
Phantasm

Boulder Trap (Promo)
¥400
When this defends an attack with {p} greater than its base, put a -1{d} counter on an equipment the attacking hero controls.

Lace with Frailty (Red) (Promo)
¥700
Your next arrow attack this turn gains +3{p} and "When this hits a hero, create an Inertia token under their control."
Go again

Hemorrhage Bore (Red) (Promo)
¥300
(Arrows can only be played from arsenal and only if you control a bow.)
If Hemorrhage Bore has an aim counter, it has "When this hits a hero, destroy a card in their arsenal."

Emeritus Scolding (Red) (Promo)
¥400
Deal 4 arcane damage to target hero. If {name} is played during an opponents turn, instead deal 6 arcane damage to them.

Polar Blast (Blue) (Promo)
¥1,200
Target opposing hero may pay [1 Resource]. If they don't, your next attack this turn gains dominate.
If Polar Blast is played from arsenal, draw a card.
Go again

Raise an Army (Promo)
¥8,300
Kassai Specialization (You may only have this in your deck if your hero is Kassai.)
As an additional cost to play this, destroy X Gold you control.
Create X Cintari Sellsword tokens.
Go again

Herald of Protection (Blue) (Promo)
¥5,000
If Herald of Protection hits, put it into your hero's soul and create a Spectral Shield token.
Phantasm

Cintari Sellsword (Promo)
from ¥3,000
Once per Turn Action -- {r}: Attack. Go again
Cintari Sellsword can only attack if you've attacked with a weapon this turn.

Teklo Base Arms (Promo)
¥300
Blade Break (When the combat chain closes, if this defended, destroy it.)

Teklo Base Head (Promo)
¥300
Blade Break (When the combat chain closes, if this defended, destroy it.)
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Waning Moon (Promo)
¥5,000
Once per Turn Instant - {r}{r}: Deal 2 arcane damage to target hero. If it's not your turn, instead deal 3 arcane damage to them. Activate this ability only if you've played a 'non-attack' action card this turn.

Searing Emberblade (Promo)
¥1,200
Once per Turn Action - {r}{r}: Attack
If you control 2 or more Draconic chain links, Searing Emberblade has go again.