All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Aurora - Marvel - Alternate Art
¥29,300
Once per Turn Instant -- {r}{r}: Create an Embodiment of Lightning token. Activate this only if you've played a Lightning card this turn.
Essence of Lightning (You may have Lightning cards in your deck.)

Vantage Point (Blue)
¥100
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)

Sigil of the Arknight
¥100
Go again
At the beginning of your action phase, destroy this.
When this leaves the arena, reveal the top card of your deck. If it's an attack action card, put it into your hand.

Save the Thought (Yellow)
¥100
Shuffle up to 2 non-attack action cards from your graveyard into your deck.
Create a Ponder token.

Electromagnetic Somersault (Yellow)
¥100
Choose up to 2 attack action cards with cost 1 or more on the active chain link. Return them to their owner's hand when the chain link resolves.


Oscilio, Constella Intelligence - Marvel
¥15,100
Once per Turn Instant -- Discard an instant: Draw a card.
Essence of Lightning (You may have Lightning cards in your deck.)
Sold out

Truce - Extended Art
¥16,300
When this enters the arena, choose an opponent.
At the beginning of their end phase, destroy this and you each gain 3{g}.
When you or a card you control is the target of an attack they control, destroy this and draw a card.

Ten Foot Tall and Bullet Proof - Extended Art
¥11,900
When this attacks or defends, your hero gets -2{i} during your next end phase.

Eternal Inferno - Extended Art
¥11,100
Deal 4 arcane damage to any target.
Surge - If this deals more than 4 damage, banish it. You may play it this turn.

Water the Seeds (Blue)
from ¥100
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}.
Go again

Waning Vengeance (Yellow)
from ¥100
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Untamed (Red)
from ¥100
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}.
Go again

Tiger Form Incantation (Blue)
from ¥100
The next Crouching Tiger you play this turn gets +1{p}.
If you've pitched a blue card this turn, create a Crouching Tiger in your hand.
Go again

Solitary Companion (Yellow)
from ¥100
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Solitary Companion (Red)
from ¥100
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)

Solitary Companion (Blue)
from ¥100
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)

Skyhold Keikoi
from ¥100
Cloaked (Equip this face-down.)
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.

Single Minded Determination (Blue)
from ¥100
When this enters the arena, if you control no other Illusionist auras, put a +1{p} counter on this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Sigil of Solitude (Red)
from ¥100
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)