Sigil of the Arknight (Promo)
Sigil of the Arknight (Promo) ¥900
Go againAt the beginning of your action phase, destroy this.When this leaves the arena, reveal the top card of your deck. If it's an attack action card, put it into your hand.
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Channel Thunder Steppe (Promo)
Channel Thunder Steppe (Promo) ¥3,300
Go again Whenever you play an action card, you may pay [1 Resource]. If you do, it gains go again. Channel Lightning - At the beginning of your end phase, put a flow counter on Channel Thunder Steppe then destroy it unless you put a Lightning card from your pitch zone on the bottom of your deck for each flow counter on it.
Nullrune Gloves (JPN Promo)
Nullrune Gloves (JPN Promo) ¥17,000
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)
Nullrune Boots (JPN Promo)
Nullrune Boots (JPN Promo) ¥17,000
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)  
Nullrune Robe (JPN Promo)
Nullrune Robe (JPN Promo) ¥17,000
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)
Sigil of Brilliance (Promo)
Sigil of Brilliance (Promo) ¥15,700
At the beginning of your action phase, destroy this.When this leaves the arena, create an Embodiment of Lightning token.
Viserai, Rune Blood (Japanese Promo)
Viserai, Rune Blood (Japanese Promo) ¥17,300
Whenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with "When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.")
Sigil of Earth (Promo)
Sigil of Earth (Promo) ¥400
When you play an attack action card or activate a weapon attack, destroy this and deal 1 arcane damage to target opposing hero.
Sworn Vengeance (Blue)
Sworn Vengeance (Blue) ¥100
Your next dagger attack this turn gets +1{p} and "When this hits a hero, mark them." Go again
Sworn Vengeance (Yellow)
Sworn Vengeance (Yellow) ¥100
Your next dagger attack this turn gets +2{p} and "When this hits a hero, mark them." Go again
Tag the Target (Yellow)
Tag the Target (Yellow) ¥100
When this hits a hero, mark them. Go again
Tag the Target (Red)
Tag the Target (Red) ¥100
When this hits a hero, mark them. Go again
Trap and Release (Yellow)
Trap and Release (Yellow) ¥100
When this hits a hero, mark them. Go again
Trap and Release (Blue)
Trap and Release (Blue) ¥100
When this hits a hero, mark them. Go again
Tip-Off (Yellow)
Tip-Off (Yellow) ¥100
Instant -- Discard this: Mark target opposing hero.
Throw Yourself at Them (Yellow)
Throw Yourself at Them (Yellow) ¥100
When this attacks a hero, you may have target dagger you control deal 1 damage to them. If damage is dealt this way, the dagger has hit. Destroy the dagger. Go again
Take a Stab (Yellow)
Take a Stab (Yellow) ¥100
Target dagger attack gets +2{p} and "When this hits a marked hero, you may attack with it an additional time this turn."
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