All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Cloud Skiff (Yellow)
¥100
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Cloud Skiff (Blue)
¥100
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Call in the Big Guns (Yellow)
¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Call in the Big Guns (Blue)
¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Angry Bones (Red)
¥100
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.
Pilfer the Wreck (Blue)
¥100
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.
Lost in Transit
¥100
When this defends, you may remove a gold counter from Treasure Island. If you do and you are a Thief, create a Gold token.
Divvy Up
¥100
Remove half the gold counters from Treasure Island, rounded up. If you are a Thief, instead remove all of them.
Create Gold tokens equal to the number of gold counters removed this way.
Board the Ship
¥100
When this attacks, you may {t} an ally you control. If you do, this gets overpower. (This can't be defended by more than 1 action card.)
Sigil of the Arknight (Promo)
¥400
Go againAt the beginning of your action phase, destroy this.When this leaves the arena, reveal the top card of your deck. If it's an attack action card, put it into your hand.
Defang the Dragon (Red) (Extended Art)
¥100
Stealth
Contract - You are contracted to hit a marked hero named Fang. Whenever you complete this contract, draw a card.
Sizzling Steel (Red)
¥100
Target dagger attack gets +3{p}. If you control 2 or more Draconic chain links, instead it gets +4{p}.
Red Alert Gloves
¥100
If an attack reaction has been played or activated this chain link, this gets +1{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)