Laden with Earth (Rainbow Foil)
Laden with Earth (Rainbow Foil) ¥100
Your next attack this turn gets +3{p}.**Earth Bond** - If an Earth card was pitched to play this, create an Embodiment of Earth token.**Go again**
Knife Through (yellow)
Knife Through (yellow) ¥100
**Stealth**If you've hit with a dagger this combat chain, this gets **go again**.
Hulk Up (red)
Hulk Up (red) ¥100
If you have less {h} than each other hero, this costs {r} less to play.
Heavy Metal Hardcore (yellow)
Heavy Metal Hardcore (yellow) ¥100
If an Evo has been banished from boosting this turn, this gets +1{p}.**Boost**
Future Sight (yellow) (Rainbow Foil)
Future Sight (yellow) (Rainbow Foil) ¥100
Create 2 Sigil of Fate tokens.
Drag Down (yellow)
Drag Down (yellow) ¥100
When this defends an attack, it gets -2{p}.
Distant Rumbling (blue) (Rainbow Foil)
Distant Rumbling (blue) (Rainbow Foil) ¥100
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create a Seismic Surge token.
Distant Rumbling (yellow)
Distant Rumbling (yellow) ¥100
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create 2 Seismic Surge tokens.
Depths of Despair (blue)
Depths of Despair (blue) ¥100
When this defends, banish it when the combat chain closes.**Blood Debt**
Cut n' Carve (blue)
Cut n' Carve (blue) ¥100
**Sharpen** target sword you control.If it has 3 or more +1{p} counters, its next attack this turn gets **dominate**.**Go again**
Cut n' Carve (yellow)
Cut n' Carve (yellow) ¥100
**Sharpen** target sword you control.If it has 2 or more +1{p} counters, its next attack this turn gets **dominate**.**Go again**
Conquer the Icy Terrain (yellow)
Conquer the Icy Terrain (yellow) ¥100
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
Concoct Disorder (blue)
Concoct Disorder (blue) ¥100
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
Concoct Disorder (yellow)
Concoct Disorder (yellow) ¥100
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
Cloud Cover (yellow) (Rainbow Foil)
Cloud Cover (yellow) (Rainbow Foil) ¥100
The next time you would be dealt damage this turn, prevent 2 of that damage.
Become the Cup (blue) (Rainbow Foil)
Become the Cup (blue) (Rainbow Foil) ¥100
As you play this, choose a color. This gets the chosen color.**Go again**
Become the Cup (yellow) (Rainbow Foil)
Become the Cup (yellow) (Rainbow Foil) ¥100
As you play this, choose a color. This gets the chosen color.**Go again**
Become the Cup (yellow)
Become the Cup (yellow) ¥100
As you play this, choose a color. This gets the chosen color.**Go again**
Become the Bottle (blue) (Rainbow Foil)
Become the Bottle (blue) (Rainbow Foil) ¥100
When this attacks, choose a card on the combat chain. This gets the chosen card's name.**Go again**
Voltic Vanguard
Voltic Vanguard ¥100
**Instant** - Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if you've played an instant card this turn.
American Express Diners Club Discover JCB Maestro Mastercard PayPal Union Pay Visa