Quickfire (Yellow)
Quickfire (Yellow)
This costs {r} less to play for each Hyper Driver you control. The next attack you boost this turn gets +3{p}. Go again
¥100
Quickfire (Blue)
Quickfire (Blue)
This costs {r} less to play for each Hyper Driver you control. The next attack you boost this turn gets +2{p}. Go again
¥100
Over Loop (Yellow)
Over Loop (Yellow)
Boost When this hits, put it on the bottom of its owner's deck.
¥100
Over Loop (Red)
Over Loop (Red)
Boost When this hits, put it on the bottom of its owner's deck.
¥100
Over Loop (Blue)
Over Loop (Blue)
Boost When this hits, put it on the bottom of its owner's deck.
¥100
Infuse Titanium (Yellow)
Infuse Titanium (Yellow)
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
¥100
Gas Guzzler (Yellow)
Gas Guzzler (Yellow)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
¥100
Full Tilt (Blue)
Full Tilt (Blue)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
¥100
Twin Twisters - Yellow
Twin Twisters - Yellow
¥100
Seek Horizon - Blue
Seek Horizon - Blue
¥100
Come to Fight - Yellow
Come to Fight - Yellow
¥100
Head Jab - Yellow
Head Jab - Yellow
¥100
Command and Conquer
Command and Conquer
¥160,100